Ledmap refactors
Refactor ledmap in index.js and FX_fcn.cpp (remove physical) WS2812FX::setPixelColor and gPC: check index after ledmap applied
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@@ -710,7 +710,8 @@ function populateSegments(s)
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let li = lastinfo;
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segCount = 0; lowestUnused = 0; lSeg = 0;
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ledmapFileNames = [];
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ledmapNr = s.ledmap; //WLEDMM
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ledmapFileNames = []; //WLEDMM
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for (var inst of (s.seg||[])) {
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segCount++;
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@@ -833,7 +834,7 @@ function populateSegments(s)
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resetUtil(noNewSegs);
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if (gId('selall')) gId('selall').checked = true;
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for (var i = 0; i <= lSeg; i++) {
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updateLen(i, false);
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updateLen(i, false); //WLEDMM: no draw
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updateTrail(gId(`seg${i}bri`));
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gId(`segr${i}`).style.display = "none";
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if (!gId(`seg${i}sel`).checked && gId('selall')) gId('selall').checked = false; // uncheck if at least one is unselected.
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@@ -1322,7 +1323,6 @@ function drawSegmentView() {
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//draw the ledmap
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if (ledmapNr>=0 && ctx) { //WLEDMM: @Troy#2642 : include ledmap = 0 as default ledmap
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// console.log("Before fetch ledmap ", lastinfo.ledmap);
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var fileName;
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if (ledmapNr==0)
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fileName = "ledmap.json"; //0 is ledmap.json, not ledmap0.json
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@@ -1331,7 +1331,7 @@ function drawSegmentView() {
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else
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fileName = ledmapFileNames[ledmapNr-10];
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fetchAndExecute((loc?`http://${locip}`:'.') + "/", fileName , function(text) {
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fetchAndExecute((loc?`http://${locip}`:'.') + "/", fileName , function(text) {
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var ledmapJson = JSON.parse(text);
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var counter = 0;
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var noMap = [];
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@@ -1339,13 +1339,9 @@ function drawSegmentView() {
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var colorArray = ["yellow", "green", "magenta", "orange"];
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var customMappingTable = [];
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if (!ledmapJson["physical"]) {
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customMappingTable = ledmapJson["map"];
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} else {
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for (let i=0;i<maxWidth * maxHeight;i++) customMappingTable.push(-1); //init with noshow
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for (let i=0;i<maxWidth * maxHeight;i++)
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if (ledmapJson["map"][i]>=0) customMappingTable[ledmapJson["map"][i]] = i;
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}
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for (let i=0;i<maxWidth * maxHeight;i++) customMappingTable.push(-1); //init with noshow
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for (let i=0;i<maxWidth * maxHeight;i++)
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if (ledmapJson["map"][i]>=0) customMappingTable[ledmapJson["map"][i]] = i;
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for (let i=0;i<customMappingTable.length;i++) {
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let mapIndex = customMappingTable[i];
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@@ -1576,8 +1572,6 @@ function readState(s,command=false)
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tr = s.transition;
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gId('tt').value = tr/10;
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ledmapNr = s.ledmap; //WLEDMM
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populateSegments(s);
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var selc=0;
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var sellvl=0; // 0: selc is invalid, 1: selc is mainseg, 2: selc is first selected
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