add comment about limitSoundDynamics
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@@ -90,6 +90,7 @@ static uint8_t fftResult[NUM_GEQ_CHANNELS]= {0};// Our calculated freq. channel
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// TODO: probably best not used by receive nodes
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// TODO: probably best not used by receive nodes
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static uint8_t soundAgc = 0; // Automagic gain control: 0 - none, 1 - normal, 2 - vivid, 3 - lazy (config value)
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static uint8_t soundAgc = 0; // Automagic gain control: 0 - none, 1 - normal, 2 - vivid, 3 - lazy (config value)
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// TODO: probably best not used by receive nodes
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// user settable parameters for limitSoundDynamics()
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// user settable parameters for limitSoundDynamics()
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static bool limiterOn = true; // bool: enable / disable dynamics limiter
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static bool limiterOn = true; // bool: enable / disable dynamics limiter
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static uint16_t attackTime = 50; // int: attack time in milliseconds. Default 0.08sec
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static uint16_t attackTime = 50; // int: attack time in milliseconds. Default 0.08sec
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