Add Total LEDS to 2D settings page

This commit is contained in:
Ewoud
2023-02-15 17:07:19 +01:00
parent 6e187dd5aa
commit b6024d2ed0
4 changed files with 208 additions and 197 deletions

View File

@@ -31,6 +31,7 @@
baChange(); //WLEDMM: Set Basic or advanced blocks
fieldChange(); //WLEDMM: Show or hide 1st Panel
draw(); //WLEDMM: draw graphics
gId("LC").innerHTML = d.Sf.LC.value; //WLEDMM: add Total LEDs
});
// error event
scE.addEventListener("error", (ev) => {
@@ -400,6 +401,7 @@ Y:<input id="P${i}Y" name="P${i}Y" type="number" min="0" max="255" value="0" oni
<br>
<canvas id="canvasPanels"></canvas><br> <!--WLEDMM panel visualization-->
<div id="MD"></div> <!-- WLEDMM Matrix dimensions -->
(Total LEDs: <input name="LC" hidden><span id="LC"></span>)<br> <!--WLEDMM: input is placeholder for d.Sf.LC.value-->
<br>
<div id="advancedBlock">
<i style="color:#fa0;">Can populate LED panel layout with pre-arranged matrix.<br>These values do not affect final layout.<br>WLEDMM: Populate will overwrite earlier saved panel layouts!</i><br>