Add Total LEDS to 2D settings page
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@@ -31,6 +31,7 @@
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baChange(); //WLEDMM: Set Basic or advanced blocks
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fieldChange(); //WLEDMM: Show or hide 1st Panel
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draw(); //WLEDMM: draw graphics
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gId("LC").innerHTML = d.Sf.LC.value; //WLEDMM: add Total LEDs
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});
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// error event
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scE.addEventListener("error", (ev) => {
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@@ -400,6 +401,7 @@ Y:<input id="P${i}Y" name="P${i}Y" type="number" min="0" max="255" value="0" oni
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☾<br>
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<canvas id="canvasPanels"></canvas><br> <!--WLEDMM panel visualization-->
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<div id="MD"></div> <!-- WLEDMM Matrix dimensions -->
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(Total LEDs: <input name="LC" hidden><span id="LC"></span>)<br> <!--WLEDMM: input is placeholder for d.Sf.LC.value-->
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<br>
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<div id="advancedBlock">
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<i style="color:#fa0;">Can populate LED panel layout with pre-arranged matrix.<br>These values do not affect final layout.<br>WLEDMM: Populate will overwrite earlier saved panel layouts!</i><br>
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