colorClouds WLED-MM specific optimizations
* use map2 - more accurate * use min(max()) instead of constrain - faster
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@@ -5087,8 +5087,8 @@ uint16_t mode_ColorClouds()
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for (int i = 0; i < SEGLEN; i++) {
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for (int i = 0; i < SEGLEN; i++) {
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const uint32_t volX = i * volSqueeze * 64;
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const uint32_t volX = i * volSqueeze * 64;
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int32_t vol = perlin16(volX0 + volX, volT);
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int32_t vol = perlin16(volX0 + volX, volT);
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vol = map(vol, volCutoff, volSaturate, 0, 255);
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vol = map2(vol, volCutoff, volSaturate, 0, 255);
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vol = constrain(vol, 0, 255);
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vol = min(max(vol, int32_t(0)), int32_t(255));
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const uint32_t hueX = i * hueSqueeze * 8;
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const uint32_t hueX = i * hueSqueeze * 8;
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uint8_t hue = perlin16(hueX0 + hueX, hueT) >> 7;
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uint8_t hue = perlin16(hueX0 + hueX, hueT) >> 7;
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