Random Cycle ☾, ☾ symbol on MM specific features
Adding ☾ symbol on MM specific features - Custom Effect - Games - Generate presets - Adjusted effects (Stream, Stream 2, GoL, Lissajous, Waverly, GEQ - Palettes: Random Cycle, Audio Responsive Bugfix ledmap 2D: delete table Adding Random Cycle ☾: continues tranisition
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@@ -167,6 +167,11 @@ Y:<input id="P${i}Y" name="P${i}Y" type="number" min="0" max="256" value="0"><br
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<option value="1">Vertical</option>
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</select><br>
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Serpentine: <input type="checkbox" name="PS"><br>
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<!-- <br>
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Interface<br>
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<input type="radio" value="0" name="Interface"><label>Classic</label>
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<input type="radio" value="1" name="Interface"><label>Complex</label>
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<br><br> -->
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<i style="color:#fa0;">Can populate LED panel layout with pre-arranged matrix.<br>These values do not affect final layout.<br>WLEDMM: Populate will overwrite earlier saved panel layouts!</i><br>
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<button type="button" onclick="gen()">Populate</button>
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<hr class="sml">
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