Random Cycle ☾, ☾ symbol on MM specific features

Adding ☾ symbol on MM specific features
- Custom Effect
- Games
- Generate presets
- Adjusted effects (Stream, Stream 2, GoL, Lissajous, Waverly, GEQ
- Palettes: Random Cycle, Audio Responsive

Bugfix ledmap 2D: delete table
Adding Random Cycle ☾: continues tranisition
This commit is contained in:
Ewoud
2023-01-31 10:40:41 +01:00
parent 6235dc86cc
commit b01893e8fe
11 changed files with 2095 additions and 2067 deletions

View File

@@ -755,7 +755,7 @@ function populateSegments(s)
</div>`;
//WLEDMM Custom Effects
let fxName = eJson.find((o)=>{return o.id==selectedFx}).name;
let cusEff = `<button class="btn" onclick="toggleCEEditor('${inst.n?inst.n:"default"}', ${i})">Custom Effect Editor</button><br>`;
let cusEff = `<button class="btn" onclick="toggleCEEditor('${inst.n?inst.n:"default"}', ${i})">Custom Effect Editor</button><br>`;
cn += `<div class="seg lstI ${i==s.mainseg ? 'selected' : ''} ${exp ? "expanded":""}" id="seg${i}">
<label class="check schkl">
<input type="checkbox" id="seg${i}sel" onchange="selSeg(${i})" ${inst.sel ? "checked":""}>