fix typo
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@@ -1318,8 +1318,8 @@ int BusManager::add(BusConfig &bc) {
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}
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}
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// if some busses overlap, we disable the bus caching optimization to allow multiple outputs for the same pixel
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if (foundOverlap) { overlapingBusses = true; slowMode = true; }
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if (numBusses < 1) { overlapingBusses = false; slowMode = false; }
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if (foundOverlap) { overlappingBusses = true; slowMode = true; }
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if (numBusses < 1) { overlappingBusses = false; slowMode = false; }
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USER_PRINT(slowMode ? "busses are in SlowMode\n" : "");
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return numBusses++;
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}
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@@ -1340,7 +1340,7 @@ void BusManager::removeAll() {
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laststart = 0;
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lastlen = 0;
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slowMode = false;
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overlapingBusses = false;
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overlappingBusses = false;
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}
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void __attribute__((hot)) BusManager::show() {
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@@ -464,7 +464,7 @@ class BusManager {
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lastBus = nullptr;
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laststart = 0;
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lastlen= 0;
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if (isRTMode || !overlapingBusses) slowMode = isRTMode; // don't reset slowMode if we have overlaping busses
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if (isRTMode || !overlappingBusses) slowMode = isRTMode; // don't reset slowMode if we have overlaping busses
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}
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void setStatusPixel(uint32_t c);
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@@ -507,7 +507,7 @@ class BusManager {
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unsigned laststart = 0;
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unsigned lastlen = 0;
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bool slowMode = false; // WLEDMM not sure why we need this. But its necessary.
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bool overlapingBusses = false; // WLEDMM needed to enforce "slowMode" when busses overlap (=custom bus start indices)
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bool overlappingBusses = false; // WLEDMM needed to enforce "slowMode" when busses overlap (=custom bus start indices)
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inline uint8_t getNumVirtualBusses() const {
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int j = 0;
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