code spell checking - part4 (MM specific)

This commit is contained in:
Frank
2023-12-15 00:14:57 +01:00
parent 9024872f63
commit 8905992a89
35 changed files with 86 additions and 86 deletions

View File

@@ -46,7 +46,7 @@ String PinManagerClass::getOwnerText(PinOwner tag) {
case PinOwner::HW_I2C : return(F("I2C (hw)")); break; // 'I2C' == hardware I2C pins (4&5 on ESP8266, 21&22 on ESP32)
case PinOwner::HW_SPI : return(F("SPI (hw)")); break; // 'SPI' == hardware (V)SPI pins (13,14&15 on ESP8266, 5,18&23 on ESP32)
case PinOwner::UM_Audioreactive : return(F("AudioReactive (UM)")); break; // audioreative usermod - analog or digital audio input
case PinOwner::UM_Audioreactive : return(F("AudioReactive (UM)")); break; // audioreactive usermod - analog or digital audio input
case PinOwner::UM_Temperature : return(F("Temperature (UM)")); break; // "usermod_temperature.h"
case PinOwner::UM_PIR : return(F("PIR (UM)")); break; // "usermod_PIR_sensor_switch.h"
case PinOwner::UM_IMU : return(F("IMU mpu6050 (UM)")); break; // "usermod_mpu6050_imu.h"
@@ -72,7 +72,7 @@ String PinManagerClass::getPinSpecialText(int gpio) { // special purpose PIN in
if ((gpio == 0xFF) || (gpio < 0)) return(F("")); // explicitly allow -1 as a no-op
#ifdef USERMOD_AUDIOREACTIVE
// audioreactive settings - unfortunately, these are hiddden inside usermod now :-(
// audioreactive settings - unfortunately, these are hidden inside usermod now :-(
// if((gpio == audioPin) && (dmType == 0)) return(F("analog audio in"));
// if((gpio == i2ssdPin) && (dmType > 0)) return(F("I2S SD"));
// if((gpio == i2swsPin) && (dmType > 0)) return(F("I2S WS"));
@@ -272,7 +272,7 @@ String PinManagerClass::getPinConflicts(int gpio) {
if ((ownerConflict[gpio] == PinOwner::None) || (ownerTag[gpio] == ownerConflict[gpio])) { // no conflict, or "fake" conflict with current owner
return(F("")); // no conflict fot this GPIO
} else { // found previous conflic!
} else { // found previous conflict!
return String("!! Conflict with ") + getOwnerText(ownerConflict[gpio]) + String(" !!");
}
}