const const const
adding hints for the compiler for optimization.
In case your custom build complains about "const", just remove the keyword. based on e82f38e277, but going further :-)
* "const" class functions : function does not modify any class attributes ( --> "this" becomes const)
* __attribute__((pure)) : function return value depends only on the parameters and/or global variables. The function does not modify any global or static variables.
* __attribute__((const)) : function only examines arguments (no globals), and has no effects except the return value. This slightly more strict than "pure"
* hot: tells the compiler "this functions is called very often"
* cold: the opposite of hot
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@@ -285,7 +285,7 @@ static volatile float micReal_max2 = 0.0f; // MicIn data max afte
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// some prototypes, to ensure consistent interfaces
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static float mapf(float x, float in_min, float in_max, float out_min, float out_max); // map function for float
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static float fftAddAvg(int from, int to); // average of several FFT result bins
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void FFTcode(void * parameter); // audio processing task: read samples, run FFT, fill GEQ channels from FFT results
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void FFTcode(void * parameter) __attribute__((noreturn)); // audio processing task: read samples, run FFT, fill GEQ channels from FFT results
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static void runMicFilter(uint16_t numSamples, float *sampleBuffer); // pre-filtering of raw samples (band-pass)
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static void postProcessFFTResults(bool noiseGateOpen, int numberOfChannels, bool i2sFastpath); // post-processing and post-amp of GEQ channels
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