some effect optimizations
* getpixelcolor: attribute pure - it reads memory, but does not write * some optimizations for SEGMENT.blur() and SEGMENT.fadeToBlackBy() * FX.c:pp remove double calls to blur() and fade_out() * FX.cpp: SEGMENT.setUpLeds() added to effects, to enable LED buffering (safe some time because getPixelColor does not need to access NeopixelBus) * a few other optimizations to safe time and avoid "expensive" operations * set I2C bus speed to 400kHz (default is 100Khz) * a few other small optimizations and tweaks * pio: esp32 V4 builds use "patch5" toolchain version, which contains a few bugfixes especially for memory management.
This commit is contained in:
@@ -88,7 +88,9 @@ void _overlayAnalogCountdown()
|
||||
}
|
||||
|
||||
void handleOverlayDraw() {
|
||||
#if !defined(WLEDMM_FASTPATH) // WLEDMM expensive operation, and most usermods don't draw overlays
|
||||
usermods.handleOverlayDraw();
|
||||
#endif
|
||||
if (overlayCurrent == 1) _overlayAnalogClock();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user