some effect optimizations

* getpixelcolor: attribute pure - it reads memory, but does not write
* some optimizations for SEGMENT.blur() and SEGMENT.fadeToBlackBy()

* FX.c:pp remove double calls to blur() and fade_out()
* FX.cpp: SEGMENT.setUpLeds() added to effects, to enable LED buffering (safe some time because getPixelColor does not need to access NeopixelBus)

* a few other optimizations to safe time and avoid "expensive" operations
* set I2C bus speed to 400kHz (default is 100Khz)

* a few other small optimizations and tweaks
* pio: esp32 V4 builds use "patch5" toolchain version, which contains a few bugfixes especially for memory management.
This commit is contained in:
Frank
2023-05-03 20:33:23 +02:00
parent 91d36fa269
commit 7d0e627e14
12 changed files with 66 additions and 31 deletions

View File

@@ -420,7 +420,9 @@ BusNetwork::BusNetwork(BusConfig &bc) : Bus(bc.type, bc.start, bc.autoWhite) {
void BusNetwork::setPixelColor(uint16_t pix, uint32_t c) {
if (!_valid || pix >= _len) return;
if (hasWhite()) c = autoWhiteCalc(c);
#if !defined(WLEDMM_FASTPATH) // WLEDMM expensive operation
if (_cct >= 1900) c = colorBalanceFromKelvin(_cct, c); //color correction from CCT
#endif
uint16_t offset = pix * _UDPchannels;
_data[offset] = R(c);
_data[offset+1] = G(c);