diff --git a/pio-scripts/output_bins.py b/pio-scripts/output_bins.py index 4df40ed4..3a55ced8 100644 --- a/pio-scripts/output_bins.py +++ b/pio-scripts/output_bins.py @@ -22,6 +22,88 @@ def _create_dirs(dirs=["firmware", "map"]): if not os.path.isdir("{}{}".format(OUTPUT_DIR, d)): os.mkdir("{}{}".format(OUTPUT_DIR, d)) + +# trick for py2/3 compatibility +if 'basestring' not in globals(): + basestring = str + +# WLEDMM : custom print function +def print_my_item(items, flag = False): + if flag: print(" -D", end='') + else: print(" ", end='') + if isinstance(items, basestring): + # print a single string + print(items, end='') + else: + # print a list + first = True + for item in items: + if not first: print("=", end='') + print(item, end='') + first = False + +# WLEDMM : dump out buildflags : usermods, disable, enable, use_.. +def wledmm_print_build_info(env): + all_flags = env["CPPDEFINES"] + first = True + + found = False + for item in all_flags: + if 'WLED_RELEASE_NAME' in item[0] or 'WLED_VERSION' in item[0] or 'ARDUINO_USB_CDC_ON_BOOT' in item[0]: + if first: print("\nUsermods and Features:") + print_my_item(item) + first = False + found = True + if found: print("") + + found = False + for item in all_flags: + if 'USERMOD_' in item or 'UM_' in item: + if first: print("\nUsermods and Features:") + print_my_item(item) + first = False + found = True + if found: print("") + + found = False + for item in all_flags: + if 'WLED_DISABLE' in item or 'WIFI_FIX' in item: + if first: print("\nUsermods and Features:") + print_my_item(item) + first = False + found = True + if found: print("") + + found = False + for item in all_flags: + if 'WLED_' in item or 'WLED_' in item[0] or 'MAX_LED' in item[0]: + if not 'WLED_RELEASE_NAME' in item[0] and not 'WLED_VERSION' in item[0] and not 'WLED_WATCHDOG_TIMEOUT' in item[0] and not 'WLED_DISABLE' in item and not 'WLED_USE_MY_CONFIG' in item and not 'ARDUINO_PARTITION' in item: + if first: print("\nUsermods and Features:") + print_my_item(item) + first = False + found = True + if found: print("") + + first = True + found = False + for item in all_flags: + if 'WLEDMM_' in item[0] or 'WLEDMM_' in item or 'TROYHACKS' in item: + if first: print("\nWLEDMM Features:") + print_my_item(item) + first = False + found = True + if found: print("\n") + +def wledmm_print_all_defines(env): + all_flags = env["CPPDEFINES"] + found = False + for item in all_flags: + if not found: print("\nBuild Flags:") + print_my_item(item, True) + found = True + if found: print("\n") + + def bin_rename_copy(source, target, env): _create_dirs() variant = env["PIOENV"] @@ -56,6 +138,9 @@ def bin_rename_copy(source, target, env): print(f"Found linker mapfile {source_map}") shutil.copy(source_map, map_file) + # wledmm_print_all_defines(env) + # wledmm_print_build_info(env) + def bin_gzip(source, target, env): _create_dirs() variant = env["PIOENV"] diff --git a/platformio.ini b/platformio.ini index 9471b484..5ada7d47 100644 --- a/platformio.ini +++ b/platformio.ini @@ -305,6 +305,8 @@ build_flags = -g -D CONFIG_ASYNC_TCP_TASK_STACK_SIZE=9472 ;; WLEDMM increase stack by 1.25Kb, as audioreactive needs bigger SETTINGS_STACK_BUF_SIZE #use LITTLEFS library by lorol in ESP32 core 1.x.x instead of built-in in 2.x.x -D LOROL_LITTLEFS + ; -D WLEDMM_TWOPATH ;; use I2S1 as the second bus --> ~15% faster on "V3" builds - may flicker a bit more + ; -D WLEDMM_SLOWPATH ;; don't use I2S for LED bus ; -DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3 default_partitions = tools/WLED_ESP32_4MB_1MB_FS.csv ;; WLED standard for 4MB flash: 1.4MB firmware, 1MB filesystem @@ -322,6 +324,7 @@ lib_deps = ; WLEDMM specific: use patched version of lorol LittleFS https://github.com/softhack007/LITTLEFS-threadsafe.git#master makuna/NeoPixelBus @ 2.7.5 + ;; makuna/NeoPixelBus @ 2.7.9 ;; experimental ${env.lib_deps} ;; Compatibility with upstream --> you should prefer using ${common_mm.build_flags_S} and ${common_mm.lib_deps_S} @@ -348,6 +351,8 @@ build_flagsV4 = -g -DCONFIG_LITTLEFS_FOR_IDF_3_2 -DLFS_THREADSAFE -D CONFIG_ASYNC_TCP_USE_WDT=0 -D CONFIG_ASYNC_TCP_TASK_STACK_SIZE=9472 ;; WLEDMM increase stack by 1.25Kb, as audioreactive needs bigger SETTINGS_STACK_BUF_SIZE + ; -D WLEDMM_TWOPATH ;; use I2S1 as the second bus --> slightly faster on some setups + ; -D WLEDMM_SLOWPATH ;; don't use I2S for LED bus ; -DARDUINO_USB_CDC_ON_BOOT=0 ;; mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3 -D NO_GFX ; Disable the use of Adafruit_GFX by the HUB75 driver @@ -355,6 +360,7 @@ build_flagsV4 = -g lib_depsV4 = https://github.com/pbolduc/AsyncTCP.git @ 1.2.0 ;; WLEDMM this must be first in the list, otherwise Aircoookie/ESPAsyncWebServer pulls in an older version of AsyncTCP !! makuna/NeoPixelBus @ 2.7.5 + ;; makuna/NeoPixelBus @ 2.7.9 ;; experimental ${common_mm.HUB75_lib_deps} ${env.lib_deps} @@ -376,10 +382,13 @@ build_flags = -g -D CONFIG_ASYNC_TCP_USE_WDT=0 -D CONFIG_ASYNC_TCP_TASK_STACK_SIZE=9472 ;; WLEDMM increase stack by 1.25Kb, as audioreactive needs bigger SETTINGS_STACK_BUF_SIZE -DARDUINO_USB_CDC_ON_BOOT=0 ;; this flag is mandatory for "classic ESP32" when building with arduino-esp32 >=2.0.3 + ; -D WLEDMM_TWOPATH ;; use I2S1 as the second bus --> slightly faster on some setups + ; -D WLEDMM_SLOWPATH ;; don't use I2S for LED bus default_partitions = tools/WLED_ESP32_4MB_1MB_FS.csv lib_deps = https://github.com/pbolduc/AsyncTCP.git @ 1.2.0 makuna/NeoPixelBus @ 2.7.5 + ;; makuna/NeoPixelBus @ 2.7.9 ;; experimental ${env.lib_deps} [esp32s2] @@ -406,7 +415,8 @@ build_flags = -g lib_deps = https://github.com/pbolduc/AsyncTCP.git @ 1.2.0 - makuna/NeoPixelBus @ 2.7.5 + ;; makuna/NeoPixelBus @ 2.7.5 ;; standard + makuna/NeoPixelBus @ 2.7.9 ;; experimental - reduces LED glitches on -S2 ${env.lib_deps} [esp32c3] @@ -428,6 +438,7 @@ build_flags = -g lib_deps = https://github.com/pbolduc/AsyncTCP.git @ 1.2.0 makuna/NeoPixelBus @ 2.7.5 + ;; makuna/NeoPixelBus @ 2.7.9 ;; experimental ${env.lib_deps} [esp32s3] @@ -449,6 +460,7 @@ build_flags = -g lib_deps = https://github.com/pbolduc/AsyncTCP.git @ 1.2.0 makuna/NeoPixelBus @ 2.7.5 + ;; makuna/NeoPixelBus @ 2.7.9 ;; experimental ${env.lib_deps} @@ -2464,16 +2476,23 @@ lib_ignore = [env:adafruit_matrixportal_esp32s3] +; ESP32-S3 processor, 8 MB flash, 2 MB of PSRAM, dedicated driver pins for HUB75 extends = esp32_4MB_V4_M_base platform = ${esp32.platformV4_xp} ;; 6.5.0 = first platform release supporting matrixportal platform_packages = ${esp32.platformV4_packages_xp} ;; arduino-esp32 2.0.14 needed - previous versions were missing files for matrixportal board = adafruit_matrixportal_esp32s3 +board_build.partitions = ${esp32.large_partitions} +board_build.f_flash = 80000000L +board_build.flash_mode = qio + build_unflags = ${env:esp32S3_8MB_M.build_unflags} ;; use the same as "normal" S3 buildenv + -D ARDUINO_USB_CDC_ON_BOOT=1 ;; fix warning: "ARDUINO_USB_CDC_ON_BOOT" redefined; comment out for Serial debug build_flags = ${common.build_flags} ${esp32s3.build_flags} -Wno-misleading-indentation -Wno-format-truncation ${common_mm.build_flags_S} -D WLED_RELEASE_NAME=matrixportal_esp32s3 - -DARDUINO_USB_MODE=1 -DARDUINO_USB_CDC_ON_BOOT=1 -DARDUINO_USB_MSC_ON_BOOT=0 -DARDUINO_USB_DFU_ON_BOOT=1 ;; for Hardware-CDC USB mode + ; Serial debug enabled -DARDUINO_USB_MODE=1 -DARDUINO_USB_CDC_ON_BOOT=1 -DARDUINO_USB_MSC_ON_BOOT=0 -DARDUINO_USB_DFU_ON_BOOT=1 ;; for Hardware-CDC USB mode + -D ARDUINO_USB_CDC_ON_BOOT=0 -D WLED_DISABLE_ADALIGHT ;; disables serial protocols - recommended for Hardware-CDC USB (Serial RX will receive junk commands when RX pin is unconnected, unless its pulled down by resistor) ${common_mm.animartrix_build_flags} ${common_mm.build_disable_sync_interfaces} diff --git a/tools/ESP32-Chip_info.hpp b/tools/ESP32-Chip_info.hpp index 89316598..417ee449 100644 --- a/tools/ESP32-Chip_info.hpp +++ b/tools/ESP32-Chip_info.hpp @@ -543,6 +543,8 @@ void show_psram_info_part2(void) void showRealSpeed() { //Serial.begin(115200); + if (!Serial) return; // Avoid writing to unconnected USB-CDC + Serial.flush(); Serial.println(F("\n")); for(int aa=0; aa<65; aa++) Serial.print("="); Serial.println(); diff --git a/usermods/audioreactive/audio_reactive.h b/usermods/audioreactive/audio_reactive.h index 1af0d22f..82211e82 100644 --- a/usermods/audioreactive/audio_reactive.h +++ b/usermods/audioreactive/audio_reactive.h @@ -1,5 +1,24 @@ #pragma once +/* + @title MoonModules WLED - audioreactive usermod + @file audio_reactive.h + @repo https://github.com/MoonModules/WLED, submit changes to this file as PRs to MoonModules/WLED + @Authors https://github.com/MoonModules/WLED/commits/mdev/ + @Copyright © 2024 Github MoonModules Commit Authors (contact moonmodules@icloud.com for details) + @license GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 + + This file is part of the MoonModules WLED fork also known as "WLED-MM". + WLED-MM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License + as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + + WLED-MM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along with WLED-MM. If not, see . +*/ + + #include "wled.h" #ifdef ARDUINO_ARCH_ESP32 @@ -353,9 +372,6 @@ constexpr uint16_t samplesFFT_2 = 256; // meaningfull part of FFT resul // These are the input and output vectors. Input vectors receive computed results from FFT. static float vReal[samplesFFT] = {0.0f}; // FFT sample inputs / freq output - these are our raw result bins static float vImag[samplesFFT] = {0.0f}; // imaginary parts -#ifdef UM_AUDIOREACTIVE_USE_NEW_FFT -static float windowWeighingFactors[samplesFFT] = {0.0f}; -#endif #ifdef FFT_MAJORPEAK_HUMAN_EAR static float pinkFactors[samplesFFT] = {0.0f}; // "pink noise" correction factors @@ -381,7 +397,14 @@ constexpr float binWidth = SAMPLE_RATE / (float)samplesFFT; // frequency range o #include #ifdef UM_AUDIOREACTIVE_USE_NEW_FFT -static ArduinoFFT FFT = ArduinoFFT( vReal, vImag, samplesFFT, SAMPLE_RATE, windowWeighingFactors); +#if defined(FFT_LIB_REV) && FFT_LIB_REV > 0x19 + // arduinoFFT 2.x has a slightly different API + static ArduinoFFT FFT = ArduinoFFT( vReal, vImag, samplesFFT, SAMPLE_RATE, true); +#else + // recommended version optimized by @softhack007 (API version 1.9) + static float windowWeighingFactors[samplesFFT] = {0.0f}; // cache for FFT windowing factors + static ArduinoFFT FFT = ArduinoFFT( vReal, vImag, samplesFFT, SAMPLE_RATE, windowWeighingFactors); +#endif #else static arduinoFFT FFT = arduinoFFT(vReal, vImag, samplesFFT, SAMPLE_RATE); #endif @@ -627,9 +650,14 @@ void FFTcode(void * parameter) #endif #ifdef UM_AUDIOREACTIVE_USE_NEW_FFT - FFT.majorPeak(FFT_MajorPeak, FFT_Magnitude); // let the effects know which freq was most dominant + #if defined(FFT_LIB_REV) && FFT_LIB_REV > 0x19 + // arduinoFFT 2.x has a slightly different API + FFT.majorPeak(&FFT_MajorPeak, &FFT_Magnitude); #else - FFT.MajorPeak(&FFT_MajorPeak, &FFT_Magnitude); // let the effects know which freq was most dominant + FFT.majorPeak(FFT_MajorPeak, FFT_Magnitude); // let the effects know which freq was most dominant + #endif + #else + FFT.MajorPeak(&FFT_MajorPeak, &FFT_Magnitude); #endif if (FFT_MajorPeak < (SAMPLE_RATE / samplesFFT)) {FFT_MajorPeak = 1.0f; FFT_Magnitude = 0;} // too low - use zero @@ -921,7 +949,7 @@ static void postProcessFFTResults(bool noiseGateOpen, int numberOfChannels) // p if (post_gain < 1.0f) post_gain = ((post_gain -1.0f) * 0.8f) +1.0f; currentResult *= post_gain; } - fftResult[i] = constrain((int)currentResult, 0, 255); + fftResult[i] = max(min((int)(currentResult+0.5f), 255), 0); // +0.5 for proper rounding } } //////////////////// @@ -1571,7 +1599,7 @@ class AudioReactive : public Usermod { transmitData.zeroCrossingCount = zeroCrossingCount; for (int i = 0; i < NUM_GEQ_CHANNELS; i++) { - transmitData.fftResult[i] = (uint8_t)constrain(fftResult[i], 0, 254); + transmitData.fftResult[i] = fftResult[i]; } transmitData.FFT_Magnitude = my_magnitude; diff --git a/usermods/audioreactive/audio_source.h b/usermods/audioreactive/audio_source.h index 38a2ef72..54d357e7 100644 --- a/usermods/audioreactive/audio_source.h +++ b/usermods/audioreactive/audio_source.h @@ -1,4 +1,25 @@ #pragma once + +/* + @title MoonModules WLED - audioreactive usermod + @file audio_source.h + @repo https://github.com/MoonModules/WLED, submit changes to this file as PRs to MoonModules/WLED + @Authors https://github.com/MoonModules/WLED/commits/mdev/ + @Copyright © 2024 Github MoonModules Commit Authors (contact moonmodules@icloud.com for details) + @license GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 + + This file is part of the MoonModules WLED fork also known as "WLED-MM". + WLED-MM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License + as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + + WLED-MM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along with WLED-MM. If not, see . + +*/ + + #ifdef ARDUINO_ARCH_ESP32 #include #include "wled.h" diff --git a/usermods/usermod_v2_auto_playlist/usermod_v2_auto_playlist.h b/usermods/usermod_v2_auto_playlist/usermod_v2_auto_playlist.h index d08f295f..adb5b37e 100644 --- a/usermods/usermod_v2_auto_playlist/usermod_v2_auto_playlist.h +++ b/usermods/usermod_v2_auto_playlist/usermod_v2_auto_playlist.h @@ -1,5 +1,25 @@ #pragma once +/* + @title MoonModules WLED - auto-playlist usermod + @file usermod_v2_auto_playlist.h + @repo https://github.com/MoonModules/WLED, submit changes to this file as PRs to MoonModules/WLED + @Authors https://github.com/MoonModules/WLED/commits/mdev/ + @Copyright © 2024 Github MoonModules Commit Authors (contact moonmodules@icloud.com for details) + @license GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 + + This file is part of the MoonModules WLED fork also known as "WLED-MM". + WLED-MM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License + as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + + WLED-MM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied + warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along with WLED-MM. If not, see . + +*/ + + #ifdef WLED_DEBUG #ifndef USERMOD_AUTO_PLAYLIST_DEBUG #define USERMOD_AUTO_PLAYLIST_DEBUG @@ -302,6 +322,8 @@ class AutoPlaylistUsermod : public Usermod { if (bri == 0) return; + if(!functionality_enabled) return; + um_data_t *um_data; if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) { diff --git a/wled00/FX.cpp b/wled00/FX.cpp index 0565c0b2..77efb26f 100644 --- a/wled00/FX.cpp +++ b/wled00/FX.cpp @@ -1333,12 +1333,12 @@ uint16_t mode_fire_flicker(void) { byte r = (SEGCOLOR(0) >> 16); byte g = (SEGCOLOR(0) >> 8); byte b = (SEGCOLOR(0) ); - byte lum = (SEGMENT.palette == 0) ? MAX(w, MAX(r, MAX(g, b))) : 255; + byte lum = (SEGMENT.palette == 0) ? max(w, max(r, max(g, b))) : 255; lum /= (((256-SEGMENT.intensity)/16)+1); for (int i = 0; i < SEGLEN; i++) { byte flicker = random8(lum); if (SEGMENT.palette == 0) { - SEGMENT.setPixelColor(i, MAX(r - flicker, 0), MAX(g - flicker, 0), MAX(b - flicker, 0), MAX(w - flicker, 0)); + SEGMENT.setPixelColor(i, max(r - flicker, 0), max(g - flicker, 0), max(b - flicker, 0), max(w - flicker, 0)); } else { SEGMENT.setPixelColor(i, SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 0, 255 - flicker)); } @@ -1369,7 +1369,7 @@ uint16_t gradient_base(bool loading) { { val = abs(((i>pp) ? p2:pp) -i); } else { - val = MIN(abs(pp-i),MIN(abs(p1-i),abs(p2-i))); + val = min(abs(pp-i), min(abs(p1-i), abs(p2-i))); } val = (brd > val) ? val/brd * 255 : 255; SEGMENT.setPixelColor(i, color_blend(SEGCOLOR(0), SEGMENT.color_from_palette(i, true, PALETTE_SOLID_WRAP, 1), val)); @@ -2129,7 +2129,7 @@ uint16_t mode_fire_2012() { // Step 4. Map from heat cells to LED colors for (int j = 0; j < SEGLEN; j++) { - SEGMENT.setPixelColor(indexToVStrip(j, stripNr), ColorFromPalette(SEGPALETTE, MIN(heat[j],240), 255, NOBLEND)); + SEGMENT.setPixelColor(indexToVStrip(j, stripNr), ColorFromPalette(SEGPALETTE, min(heat[j],byte(240)), 255, NOBLEND)); } } }; @@ -2971,7 +2971,7 @@ uint16_t mode_bouncing_balls(void) { uint32_t color = SEGCOLOR(0); if (SEGMENT.palette) { - color = SEGMENT.color_wheel(i*(256/MAX(numBalls, 8))); + color = SEGMENT.color_wheel(i*(256/max(numBalls, uint16_t(8)))); } else if (hasCol2) { color = SEGCOLOR(i % NUM_COLORS); } @@ -3696,6 +3696,7 @@ uint16_t mode_drip(void) if (!SEGENV.allocateData(dataSize * strips)) return mode_static(); //allocation failed Spark* drops = reinterpret_cast(SEGENV.data); + if (SEGENV.call == 0) SEGMENT.fill(BLACK); // WLEDMM clear LEDs at startup if (!SEGMENT.check2) SEGMENT.fill(SEGCOLOR(1)); struct virtualStrip { @@ -3703,9 +3704,9 @@ uint16_t mode_drip(void) uint8_t numDrops = 1 + (SEGMENT.intensity >> 6); // 255>>6 = 3 - float gravity = -0.0005 - (SEGMENT.speed/25000.0); //increased gravity (50000 to 25000) - gravity *= max(1, SEGLEN-1); - int sourcedrop = 12; + float gravity = -0.0005f - (float(SEGMENT.speed)/35000.0f); //increased gravity (50000 to 35000) + gravity *= min(max(1, SEGLEN-1), 255); //WLEDMM speed limit 255 + const int sourcedrop = 12; for (int j=0;j 1% ... 20% probalibity drops[j].colIndex=2; //fall drops[j].col=255; } } if (drops[j].colIndex > 1) { // falling - if (drops[j].pos > 0) { // fall until end of segment + if (drops[j].pos > 0.01f) { // fall until end of segment drops[j].pos += drops[j].vel; if (drops[j].pos < 0) drops[j].pos = 0; drops[j].vel += gravity; // gravity is negative for (int i=1;i<7-drops[j].colIndex;i++) { // some minor math so we don't expand bouncing droplets - uint16_t pos = constrain(uint16_t(drops[j].pos) +i, 0, SEGLEN-1); //this is BAD, returns a pos >= SEGLEN occasionally + int intPos = roundf(drops[j].pos) +i; // WLEDMM round it first + uint16_t pos = constrain(intPos, 0, SEGLEN-1); //this is BAD, returns a pos >= SEGLEN occasionally // WLEDMM bad cast to uint16_t removed SEGMENT.setPixelColor(indexToVStrip(pos, stripNr), color_blend(BLACK,dropColor,drops[j].col/i)); //spread pixel with fade while falling } if (drops[j].colIndex > 2) { // during bounce, some water is on the floor - SEGMENT.setPixelColor(indexToVStrip(0, stripNr), color_blend(dropColor,BLACK,drops[j].col)); + SEGMENT.setPixelColor(indexToVStrip(0, stripNr), color_blend(dropColor,BLACK, (2 * drops[j].col)/3)); // WLEDMM reduced brightness } } else { // we hit bottom if (drops[j].colIndex > 2) { // already hit once, so back to forming @@ -3768,7 +3771,7 @@ uint16_t mode_drip(void) return FRAMETIME; } -static const char _data_FX_MODE_DRIP[] PROGMEM = "Drip@Gravity,# of drips,,,,,Overlay;!,!;!;1.5d;m12=1"; //bar WLEDMM 1.5d +static const char _data_FX_MODE_DRIP[] PROGMEM = "Drip@Gravity,# of drips,Fall ratio,,,,Overlay;!,!;!;1.5d;c1=127,m12=1"; //bar WLEDMM 1.5d /* @@ -5096,25 +5099,25 @@ uint16_t mode_2Dfirenoise(void) { // firenoise2d. By Andrew Tuline SEGMENT.fill(BLACK); } - uint16_t xscale = SEGMENT.intensity*4; - uint32_t yscale = SEGMENT.speed*8; - uint8_t indexx = 0; + unsigned xscale = SEGMENT.intensity*4; + unsigned yscale = SEGMENT.speed*8; + unsigned indexx = 0; - SEGPALETTE = CRGBPalette16( CRGB(0,0,0), CRGB(0,0,0), CRGB(0,0,0), CRGB(0,0,0), - CRGB::Red, CRGB::Red, CRGB::Red, CRGB::DarkOrange, - CRGB::DarkOrange,CRGB::DarkOrange, CRGB::Orange, CRGB::Orange, - CRGB::Yellow, CRGB::Orange, CRGB::Yellow, CRGB::Yellow); + CRGBPalette16 pal = SEGMENT.check1 ? SEGPALETTE : CRGBPalette16(CRGB::Black, CRGB::Black, CRGB::Black, CRGB::Black, + CRGB::Red, CRGB::Red, CRGB::Red, CRGB::DarkOrange, + CRGB::DarkOrange,CRGB::DarkOrange, CRGB::Orange, CRGB::Orange, + CRGB::Yellow, CRGB::Orange, CRGB::Yellow, CRGB::Yellow); for (int j=0; j < cols; j++) { for (int i=0; i < rows; i++) { - indexx = inoise8(j*yscale*rows/255, i*xscale+strip.now/4); // We're moving along our Perlin map. - SEGMENT.setPixelColorXY(j, i, ColorFromPalette(SEGPALETTE, min(i*(indexx)>>4, 255), i*255/cols, LINEARBLEND)); // With that value, look up the 8 bit colour palette value and assign it to the current LED. + indexx = inoise8(j*yscale*rows/255, i*xscale+strip.now/4); // We're moving along our Perlin map. + SEGMENT.setPixelColorXY(j, i, ColorFromPalette(pal, min(i*(indexx)>>4, 255U), i*255/cols, LINEARBLEND)); // With that value, look up the 8 bit colour palette value and assign it to the current LED. } // for i } // for j return FRAMETIME; } // mode_2Dfirenoise() -static const char _data_FX_MODE_2DFIRENOISE[] PROGMEM = "Firenoise@X scale,Y scale;;!;2;pal=0"; //WLEDMM pal=0 +static const char _data_FX_MODE_2DFIRENOISE[] PROGMEM = "Firenoise@X scale,Y scale,,,,Palette;;!;2;pal=0"; //WLEDMM pal=0 ////////////////////////////// @@ -5147,117 +5150,191 @@ static const char _data_FX_MODE_2DFRIZZLES[] PROGMEM = "Frizzles@X frequency,Y f /////////////////////////////////////////// // 2D Cellular Automata Game of life // /////////////////////////////////////////// -typedef struct ColorCount { - CRGB color; - int8_t count; -} colorCount; - -uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https://natureofcode.com/book/chapter-7-cellular-automata/ and https://github.com/DougHaber/nlife-color +static bool getBitValue(const uint8_t* byteArray, size_t n) { + size_t byteIndex = n / 8; + size_t bitIndex = n % 8; + uint8_t byte = byteArray[byteIndex]; + return (byte >> bitIndex) & 1; +} +static void setBitValue(uint8_t* byteArray, size_t n, bool value) { + size_t byteIndex = n / 8; + size_t bitIndex = n % 8; + if (value) + byteArray[byteIndex] |= (1 << bitIndex); + else + byteArray[byteIndex] &= ~(1 << bitIndex); +} +// create game of life struct to hold cells and future cells +struct gameOfLife { + uint8_t* cells; + uint8_t* futureCells; + uint8_t gliderLength; + uint16_t oscillatorCRC; + uint16_t spaceshipCRC; +}; +uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https://natureofcode.com/book/chapter-7-cellular-automata/ + // and https://github.com/DougHaber/nlife-color , Modified By: Brandon Butler if (!strip.isMatrix) return mode_static(); // not a 2D set-up const uint16_t cols = SEGMENT.virtualWidth(); const uint16_t rows = SEGMENT.virtualHeight(); - const uint16_t dataSize = sizeof(CRGB) * SEGMENT.length(); // using width*height prevents reallocation if mirroring is enabled - const uint16_t crcBufferLen = 2; //(SEGMENT.width() + SEGMENT.height())*71/100; // roughly sqrt(2)/2 for better repetition detection (Ewowi) + const size_t dataSize = (SEGMENT.length() / 8) + (((SEGMENT.length() % 8) != 0) ? 1 : 0); // add one byte when extra bits needed (length not a multiple of 8) + const size_t totalSize = dataSize*2 + sizeof(gameOfLife); - if (!SEGENV.allocateData(dataSize + sizeof(uint16_t)*crcBufferLen)) return mode_static(); //allocation failed - CRGB *prevLeds = reinterpret_cast(SEGENV.data); - uint16_t *crcBuffer = reinterpret_cast(SEGENV.data + dataSize); + if (!SEGENV.allocateData(totalSize)) return mode_static(); //allocation failed + gameOfLife* gol = reinterpret_cast(SEGENV.data); - CRGB backgroundColor = SEGCOLOR(1); - - if (SEGENV.call == 0) SEGMENT.setUpLeds(); - - if (SEGENV.call == 0 || strip.now - SEGMENT.step > 3000) { - SEGENV.step = strip.now; - SEGENV.aux0 = 0; - random16_set_seed(strip.now>>2); //seed the random generator - - //give the leds random state and colors (based on intensity, colors from palette or all posible colors are chosen) - for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) { - uint8_t state = random8()%2; - if (state == 0) - SEGMENT.setPixelColorXY(x,y, backgroundColor); - else - SEGMENT.setPixelColorXY(x,y, !SEGMENT.check1?SEGMENT.color_from_palette(random8(), false, PALETTE_SOLID_WRAP, 0): random16()*random16()); //WLEDMM support all colors - } - - for (int y = 0; y < rows; y++) for (int x = 0; x < cols; x++) prevLeds[XY(x,y)] = CRGB::Black; - memset(crcBuffer, 0, sizeof(uint16_t)*crcBufferLen); - } else if (strip.now - SEGENV.step < FRAMETIME_FIXED * (uint32_t)map(SEGMENT.speed,0,255,64,4)) { - // update only when appropriate time passes (in 42 FPS slots) - return FRAMETIME; + if (gol->cells == nullptr) { + gol->cells = new uint8_t[dataSize]; + gol->futureCells = new uint8_t[dataSize]; } - //copy previous leds (save previous generation) - //NOTE: using lossy getPixelColor() is a benefit as endlessly repeating patterns will eventually fade out causing a reset - for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) prevLeds[XY(x,y)] = SEGMENT.getPixelColorXY(x,y); + uint16_t &generation = SEGENV.aux0; //rename aux0 and aux1 for readability (not needed) + uint16_t &pauseFrames = SEGENV.aux1; + CRGB backgroundColor = SEGCOLOR(1); + CRGB color; - //calculate new leds + if (SEGENV.call == 0) { + SEGMENT.setUpLeds(); + SEGMENT.fill(BLACK); // to make sure that segment buffer and physical leds are aligned initially + } + //start new game of life + if ((SEGENV.call == 0 || generation == 0) && pauseFrames == 0) { + SEGENV.step = strip.now; // .step = previous call time + generation = 1; + pauseFrames = 75; // show initial state for longer + random16_set_seed(strip.now>>2); //seed the random generator + //Setup Grid + for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) { + uint8_t state = (random8() < 82) ? 1 : 0; // ~32% chance of being alive + if (state == 0) { + setBitValue(gol->cells, y * cols + x, false); + setBitValue(gol->futureCells, y * cols + x, false); + if (SEGMENT.check2) continue; + SEGMENT.setPixelColorXY(x,y, !SEGMENT.check1?backgroundColor : RGBW32(backgroundColor.r, backgroundColor.g, backgroundColor.b, 0)); + } + else { + setBitValue(gol->cells, y * cols + x, true); + setBitValue(gol->futureCells, y * cols + x, true); + color = SEGMENT.color_from_palette(random8(), false, PALETTE_SOLID_WRAP, 0); + SEGMENT.setPixelColorXY(x,y,!SEGMENT.check1?color : RGBW32(color.r, color.g, color.b, 0)); + } + } + + //Clear CRCs + gol->oscillatorCRC = 0; + gol->spaceshipCRC = 0; + + //Calculate glider length LCM(rows,cols)*4 + uint8_t a = rows; + uint8_t b = cols; + while (b) { + uint8_t t = b; + b = a % b; + a = t; + } + gol->gliderLength = cols * rows / a * 4; + return FRAMETIME; + } + //Redraw immediately if overlay to avoid flicker + if (SEGMENT.check2) { + for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) { + //redraw foreground/alive + if (getBitValue(gol->cells, y * cols + x)) { + color = SEGMENT.getPixelColorXY(x,y); + SEGMENT.setPixelColorXY(x,y, !SEGMENT.check1?color : RGBW32(color.r, color.g, color.b, 0)); + } + } + } + if (pauseFrames || strip.now - SEGENV.step < FRAMETIME_FIXED * (uint32_t)map(SEGMENT.speed,0,255,64,2)) { + if(pauseFrames) pauseFrames--; + return FRAMETIME; //skip if not enough time has passed + } + //Update Game of Life + bool cellChanged = false; // Detect still live and dead grids + //cell index and coordinates + uint16_t cIndex; + uint16_t cX; + uint16_t cY; + //Loop through all cells. Count neighbors, apply rules, setPixel for (int x = 0; x < cols; x++) for (int y = 0; y < rows; y++) { + byte neighbors = 0; + byte colorCount = 0; //track number of valid colors + CRGB nColors[3]; // track 3 colors, dying cells may overwrite but this wont be used - colorCount colorsCount[9]; // count the different colors in the 3*3 matrix - for (int i=0; i<9; i++) colorsCount[i] = {backgroundColor, 0}; // init colorsCount - - // iterate through neighbors and count them and their different colors - int neighbors = 0; for (int i = -1; i <= 1; i++) for (int j = -1; j <= 1; j++) { // iterate through 3*3 matrix if (i==0 && j==0) continue; // ignore itself - // wrap around segment - int16_t xx = x+i, yy = y+j; - if (x+i < 0) xx = cols-1; else if (x+i >= cols) xx = 0; - if (y+j < 0) yy = rows-1; else if (y+j >= rows) yy = 0; - - uint16_t xy = XY(xx, yy); // previous cell xy to check - // count different neighbours and colors - if (prevLeds[xy] != backgroundColor) { - neighbors++; - bool colorFound = false; - int k; - for (k=0; k<9 && colorsCount[i].count != 0; k++) - if (colorsCount[k].color == prevLeds[xy]) { - colorsCount[k].count++; - colorFound = true; - } - if (!colorFound) colorsCount[k] = {prevLeds[xy], 1}; //add new color found in the array + if (!SEGMENT.check3 || generation % 1500 == 0) { //no wrap disable wrap every 1500 generations to prevent undetected repeats + cX = x+i; + cY = y+j; + if (cX < 0 || cY < 0 || cX >= cols || cY >= rows) continue; //skip if out of bounds + } else { //wrap around + cX = (x+i+cols) % cols; + cY = (y+j+rows) % rows; } - } // i,j + cIndex = cY * cols + cX; + // count neighbors and store upto 3 neighbor colors + if (getBitValue(gol->cells, cIndex)) { //if alive + neighbors++; + color = SEGMENT.getPixelColorXY(cX, cY); + if (color == backgroundColor) continue; //parent just died, color lost + nColors[colorCount%3] = color; + colorCount++; + } + } // Rules of Life - CRGB preCol = prevLeds[XY(x,y)]; - uint32_t col = RGBW32(preCol.r, preCol.g, preCol.b, 0); // WLEDMM explicit color conversion CRGB -> RGB - uint32_t bgc = RGBW32(backgroundColor.r, backgroundColor.g, backgroundColor.b, 0); - if ((col != bgc) && (neighbors < 2)) SEGMENT.setPixelColorXY(x,y, bgc); // Loneliness - else if ((col != bgc) && (neighbors > 3)) SEGMENT.setPixelColorXY(x,y, bgc); // Overpopulation - else if ((col == bgc) && (neighbors == 3)) { // Reproduction + bool cellValue = getBitValue(gol->cells, y * cols + x); + if ((cellValue) && (neighbors < 2 || neighbors > 3)) { + // Loneliness or overpopulation + cellChanged = true; + setBitValue(gol->futureCells, y * cols + x, false); + if (!SEGMENT.check2) SEGMENT.setPixelColorXY(x,y, !SEGMENT.check1?backgroundColor : RGBW32(backgroundColor.r, backgroundColor.g, backgroundColor.b, 0)); + } + else if (!(cellValue) && (neighbors == 3)) { + // Reproduction + setBitValue(gol->futureCells, y * cols + x, true); + cellChanged = true; // find dominant color and assign it to a cell - colorCount dominantColorCount = {backgroundColor, 0}; - for (int i=0; i<9 && colorsCount[i].count != 0; i++) - if (colorsCount[i].count > dominantColorCount.count) dominantColorCount = colorsCount[i]; - // assign the dominant color w/ a bit of randomness to avoid "gliders" - if (dominantColorCount.count > 0 && random8(128)) SEGMENT.setPixelColorXY(x,y, dominantColorCount.color); - } else if ((col == bgc) && (neighbors == 2) && !random8(128)) { // Mutation - SEGMENT.setPixelColorXY(x,y, SEGMENT.color_from_palette(random8(), false, PALETTE_SOLID_WRAP, 255)); - } - // else do nothing! - } //x,y + // no longer storing colors, if parent dies the color is lost + CRGB dominantColor; + if (colorCount == 3) { //All parents survived + if ((nColors[0] == nColors[1]) || (nColors[0] == nColors[2])) dominantColor = nColors[0]; + else if (nColors[1] == nColors[2]) dominantColor = nColors[1]; + else dominantColor = nColors[random8()%3]; + } + else if (colorCount == 2) dominantColor = nColors[random8()%2]; // 1 leading parent died + else if (colorCount == 1) dominantColor = nColors[0]; // 2 leading parents died + else dominantColor = color; // all parents died last used color + // mutate color chance + if (random8() < SEGMENT.intensity) dominantColor = !SEGMENT.check1?SEGMENT.color_from_palette(random8(), false, PALETTE_SOLID_WRAP, 0): random16()*random16(); + + if (SEGMENT.check1) dominantColor = RGBW32(dominantColor.r, dominantColor.g, dominantColor.b, 0); //WLEDMM support all colors + SEGMENT.setPixelColorXY(x,y, dominantColor); + } + } + //update cell values + memcpy(gol->cells, gol->futureCells, dataSize); + + // Get current crc value + uint16_t crc = crc16((const unsigned char*)gol->cells, dataSize); - // calculate CRC16 of leds - uint16_t crc = crc16((const unsigned char*)prevLeds, dataSize); - // check if we had same CRC and reset if needed bool repetition = false; - for (int i=0; i softhack007: not exacly. Different CRC means different image; same CRC means nothing (could be same or slightly different). - if (!repetition) SEGENV.step = strip.now; //if no repetition avoid reset - // remember CRCs across frames - crcBuffer[SEGENV.aux0] = crc; - ++SEGENV.aux0 %= crcBufferLen; + if (!cellChanged || crc == gol->oscillatorCRC || crc == gol->spaceshipCRC) repetition = true; //check if cell changed this gen and compare previous stored crc values + if (repetition) { + generation = 0; // reset on next call + pauseFrames = 50; + return FRAMETIME; + } + // Update CRC values + if (generation % 16 == 0) gol->oscillatorCRC = crc; + if (generation % gol->gliderLength == 0) gol->spaceshipCRC = crc; + generation++; + SEGENV.step = strip.now; return FRAMETIME; } // mode_2Dgameoflife() -static const char _data_FX_MODE_2DGAMEOFLIFE[] PROGMEM = "Game Of Life@!,,,,,All colors ☾;!,!;!;2;c1=0"; //WLEDMM support all colors - +static const char _data_FX_MODE_2DGAMEOFLIFE[] PROGMEM = "Game Of Life@!,Color Mutation ☾,,,,All Colors ☾,Overlay ☾,Wrap ☾,;!,!;!;2;sx=200,ix=12,c1=0,o3=1"; ///////////////////////// // 2D Hiphotic // @@ -5956,19 +6033,20 @@ static const char _data_FX_MODE_2DSPACESHIPS[] PROGMEM = "Spaceships@!,Blur;;!;2 // 2D Crazy Bees // ///////////////////////// //// Crazy bees by stepko (c)12.02.21 [https://editor.soulmatelights.com/gallery/651-crazy-bees], adapted by Blaz Kristan (AKA blazoncek) -#define MAX_BEES 5 +constexpr uint_fast16_t MAX_BEES = 5; uint16_t mode_2Dcrazybees(void) { if (!strip.isMatrix) return mode_static(); // not a 2D set-up - const uint16_t cols = SEGMENT.virtualWidth(); - const uint16_t rows = SEGMENT.virtualHeight(); + const uint_fast16_t cols = SEGMENT.virtualWidth(); + const uint_fast16_t rows = SEGMENT.virtualHeight(); - byte n = MIN(MAX_BEES, (rows * cols) / 256 + 1); + const byte n = min(MAX_BEES, (rows * cols) / 256 + 1); typedef struct Bee { uint8_t posX, posY, aimX, aimY, hue; - int8_t deltaX, deltaY, signX, signY, error; - void aimed(uint16_t w, uint16_t h) { + int8_t signX, signY; + int16_t deltaX, deltaY, error; + void aimed(uint_fast16_t w, uint_fast16_t h) { if (!true) //WLEDMM SuperSync random16_set_seed(strip.now); aimX = random8(0, w); @@ -6009,7 +6087,7 @@ uint16_t mode_2Dcrazybees(void) { SEGMENT.addPixelColorXY(bee[i].aimX, bee[i].aimY - 1, CHSV(bee[i].hue, 255, 255)); if (bee[i].posX != bee[i].aimX || bee[i].posY != bee[i].aimY) { SEGMENT.setPixelColorXY(bee[i].posX, bee[i].posY, CRGB(CHSV(bee[i].hue, 60, 255))); - int8_t error2 = bee[i].error * 2; + int_fast16_t error2 = bee[i].error * 2; if (error2 > -bee[i].deltaY) { bee[i].error -= bee[i].deltaY; bee[i].posX += bee[i].signX; @@ -6170,7 +6248,7 @@ uint16_t mode_2Dfloatingblobs(void) { if (blob->grow[i]) { // enlarge radius until it is >= 4 blob->r[i] += (fabsf(blob->sX[i]) > fabsf(blob->sY[i]) ? fabsf(blob->sX[i]) : fabsf(blob->sY[i])) * 0.05f; - if (blob->r[i] >= MIN(cols/4.f,2.f)) { + if (blob->r[i] >= min(cols/4.f,2.f)) { blob->grow[i] = false; } } else { diff --git a/wled00/FX.h b/wled00/FX.h index 037ef181..b8864db4 100644 --- a/wled00/FX.h +++ b/wled00/FX.h @@ -106,7 +106,7 @@ bool strip_uses_global_leds(void); // WLEDMM implemented in FX_fcn. //#define SEGCOLOR(x) strip._segments[strip.getCurrSegmentId()].currentColor(x, strip._segments[strip.getCurrSegmentId()].colors[x]) //#define SEGLEN strip._segments[strip.getCurrSegmentId()].virtualLength() #define SEGCOLOR(x) strip.segColor(x) /* saves us a few kbytes of code */ -#define SEGPALETTE strip._currentPalette +#define SEGPALETTE Segment::getCurrentPalette() #define SEGLEN strip._virtualSegmentLength /* saves us a few kbytes of code */ #define SPEED_FORMULA_L (5U + (50U*(255U - SEGMENT.speed))/SEGLEN) @@ -355,7 +355,7 @@ typedef enum mapping1D2D { M12_jMap = 4, //WLEDMM jMap M12_sCircle = 5, //WLEDMM Circle M12_sBlock = 6, //WLEDMM Block - M12_sPinWheel = 7 //WLEDMM PinWheel + M12_sPinwheel = 7 //WLEDMM Pinwheel } mapping1D2D_t; // segment, 72 bytes @@ -428,6 +428,9 @@ typedef struct Segment { size_t _dataLen; // WLEDMM uint16_t is too small static size_t _usedSegmentData; // WLEDMM uint16_t is too small + // perhaps this should be per segment, not static + static CRGBPalette16 _currentPalette; // palette used for current effect (includes transition, used in color_from_palette()) + // transition data, valid only if transitional==true, holds values during transition struct Transition { uint32_t _colorT[NUM_COLORS]; @@ -561,6 +564,7 @@ typedef struct Segment { static void addUsedSegmentData(int len) { _usedSegmentData += len; } void allocLeds(); //WLEDMM + inline static const CRGBPalette16 &getCurrentPalette(void) { return Segment::_currentPalette; } void setUp(uint16_t i1, uint16_t i2, uint8_t grp=1, uint8_t spc=0, uint16_t ofs=UINT16_MAX, uint16_t i1Y=0, uint16_t i2Y=1); bool setColor(uint8_t slot, uint32_t c); //returns true if changed @@ -605,7 +609,7 @@ typedef struct Segment { uint8_t currentMode(uint8_t modeNew); uint32_t currentColor(uint8_t slot, uint32_t colorNew); CRGBPalette16 &loadPalette(CRGBPalette16 &tgt, uint8_t pal); - CRGBPalette16 ¤tPalette(CRGBPalette16 &tgt, uint8_t paletteID); + void setCurrentPalette(void); // 1D strip uint16_t virtualLength(void) const; @@ -759,7 +763,6 @@ class WS2812FX { // 96 bytes panels(1), #endif // semi-private (just obscured) used in effect functions through macros - _currentPalette(CRGBPalette16(CRGB::Black)), _colors_t{0,0,0}, _virtualSegmentLength(0), // true private variables @@ -978,7 +981,6 @@ class WS2812FX { // 96 bytes // end 2D support void loadCustomPalettes(void); // loads custom palettes from JSON - CRGBPalette16 _currentPalette; // palette used for current effect (includes transition) std::vector customPalettes; // TODO: move custom palettes out of WS2812FX class // using public variables to reduce code size increase due to inline function getSegment() (with bounds checking) diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp index 01af8b52..34e59e40 100644 --- a/wled00/FX_fcn.cpp +++ b/wled00/FX_fcn.cpp @@ -95,6 +95,8 @@ CRGB *Segment::_globalLeds = nullptr; uint16_t Segment::maxWidth = DEFAULT_LED_COUNT; uint16_t Segment::maxHeight = 1; +CRGBPalette16 Segment::_currentPalette = CRGBPalette16(CRGB::Black); + // copy constructor - creates a new segment by copy from orig, but does not copy buffers. Does not modify orig! Segment::Segment(const Segment &orig) { DEBUG_PRINTLN(F("-- Copy segment constructor --")); @@ -295,7 +297,7 @@ CRGBPalette16 &Segment::loadPalette(CRGBPalette16 &targetPalette, uint8_t pal) { static CRGBPalette16 prevRandomPalette = CRGBPalette16(CRGB(BLACK)); byte tcp[76] = { 255 }; //WLEDMM: prevent out-of-range access in loadDynamicGradientPalette() if (pal < 245 && pal > GRADIENT_PALETTE_COUNT+13) pal = 0; - if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0; + if (pal > 245 && (strip.customPalettes.size() == 0 || 255U-pal > strip.customPalettes.size()-1)) pal = 0; // TODO remove strip dependency by moving customPalettes out of strip //default palette. Differs depending on effect if (pal == 0) switch (mode) { case FX_MODE_FIRE_2012 : pal = 35; break; // heat palette @@ -458,18 +460,17 @@ uint32_t Segment::currentColor(uint8_t slot, uint32_t colorNew) { return transitional && _t ? color_blend(_t->_colorT[slot], colorNew, progress(), true) : colorNew; } -CRGBPalette16 &Segment::currentPalette(CRGBPalette16 &targetPalette, uint8_t pal) { - loadPalette(targetPalette, pal); +void Segment::setCurrentPalette() { + loadPalette(_currentPalette, palette); if (transitional && _t && progress() < 0xFFFFU) { // blend palettes // there are about 255 blend passes of 48 "blends" to completely blend two palettes (in _dur time) // minimum blend time is 100ms maximum is 65535ms unsigned long timeMS = millis() - _t->_start; uint16_t noOfBlends = (255U * timeMS / _t->_dur) - _t->_prevPaletteBlends; - for (int i=0; i_prevPaletteBlends++) nblendPaletteTowardPalette(_t->_palT, targetPalette, 48); - targetPalette = _t->_palT; // copy transitioning/temporary palette + for (unsigned i = 0; i < noOfBlends; i++, _t->_prevPaletteBlends++) nblendPaletteTowardPalette(_t->_palT, _currentPalette, 48); + _currentPalette = _t->_palT; // copy transitioning/temporary palette } - return targetPalette; } void Segment::handleTransition() { @@ -793,14 +794,41 @@ void Segment::deletejMap() { } -// WLEDMM constants for mapping mode "Pinwheel" -constexpr int Pinwheel_Steps_Medium = 208; // no holes up to 32x32; 60fps -constexpr int Pinwheel_Size_Medium = 32; // larger than this -> use "Big" -constexpr int Pinwheel_Steps_Big = 360; // no holes expected up to 58x58; 40fps -constexpr float Int_to_Rad_Med = (DEG_TO_RAD * 360) / Pinwheel_Steps_Medium; // conversion: from 0...208 to Radians -constexpr float Int_to_Rad_Big = (DEG_TO_RAD * 360) / Pinwheel_Steps_Big; // conversion: from 0...360 to Radians -// WLEDMM end +// Constants for mapping mode "Pinwheel" +#ifndef WLED_DISABLE_2D +constexpr int Pinwheel_Steps_Small = 72; // no holes up to 16x16 +constexpr int Pinwheel_Size_Small = 16; // larger than this -> use "Medium" +constexpr int Pinwheel_Steps_Medium = 192; // no holes up to 32x32 +constexpr int Pinwheel_Size_Medium = 32; // larger than this -> use "Big" +constexpr int Pinwheel_Steps_Big = 304; // no holes up to 50x50 +constexpr int Pinwheel_Size_Big = 50; // larger than this -> use "XL" +constexpr int Pinwheel_Steps_XL = 368; +constexpr float Int_to_Rad_Small = (DEG_TO_RAD * 360) / Pinwheel_Steps_Small; // conversion: from 0...72 to Radians +constexpr float Int_to_Rad_Med = (DEG_TO_RAD * 360) / Pinwheel_Steps_Medium; // conversion: from 0...192 to Radians +constexpr float Int_to_Rad_Big = (DEG_TO_RAD * 360) / Pinwheel_Steps_Big; // conversion: from 0...304 to Radians +constexpr float Int_to_Rad_XL = (DEG_TO_RAD * 360) / Pinwheel_Steps_XL; // conversion: from 0...368 to Radians +constexpr int Fixed_Scale = 512; // fixpoint scaling factor (9bit for fraction) + +// Pinwheel helper function: pixel index to radians +static float getPinwheelAngle(int i, int vW, int vH) { + int maxXY = max(vW, vH); + if (maxXY <= Pinwheel_Size_Small) return float(i) * Int_to_Rad_Small; + if (maxXY <= Pinwheel_Size_Medium) return float(i) * Int_to_Rad_Med; + if (maxXY <= Pinwheel_Size_Big) return float(i) * Int_to_Rad_Big; + // else + return float(i) * Int_to_Rad_XL; +} +// Pinwheel helper function: matrix dimensions to number of rays +static int getPinwheelLength(int vW, int vH) { + int maxXY = max(vW, vH); + if (maxXY <= Pinwheel_Size_Small) return Pinwheel_Steps_Small; + if (maxXY <= Pinwheel_Size_Medium) return Pinwheel_Steps_Medium; + if (maxXY <= Pinwheel_Size_Big) return Pinwheel_Steps_Big; + // else + return Pinwheel_Steps_XL; +} +#endif // 1D strip uint16_t Segment::virtualLength() const { @@ -831,12 +859,8 @@ uint16_t Segment::virtualLength() const { else vLen = max(vW,vH) * 0.5; // get the longest dimension break; - case M12_sPinWheel: //WLEDMM - //vLen = full circle - if (max(vW,vH) <= Pinwheel_Size_Medium) - vLen = Pinwheel_Steps_Medium; - else - vLen = Pinwheel_Steps_Big; + case M12_sPinwheel: + vLen = getPinwheelLength(vW, vH); break; } return vLen; @@ -978,32 +1002,46 @@ void IRAM_ATTR_YN Segment::setPixelColor(int i, uint32_t col) //WLEDMM: IRAM_ATT } } break; - case M12_sPinWheel: { // WLEDMM - // i = angle --> 0 through 359 (Big), OR 0 through 208 (Medium) + case M12_sPinwheel: { + // i = angle --> 0 - 296 (Big), 0 - 192 (Medium), 0 - 72 (Small) float centerX = roundf((vW-1) / 2.0f); float centerY = roundf((vH-1) / 2.0f); - // int maxDistance = sqrt(centerX * centerX + centerY * centerY) + 1; - float angleRad = (max(vW,vH) > Pinwheel_Size_Medium) ? float(i) * Int_to_Rad_Big : float(i) * Int_to_Rad_Med; // angle in radians + float angleRad = getPinwheelAngle(i, vW, vH); // angle in radians float cosVal = cosf(angleRad); float sinVal = sinf(angleRad); + // avoid re-painting the same pixel + int lastX = INT_MIN; // impossible position + int lastY = INT_MIN; // impossible position // draw line at angle, starting at center and ending at the segment edge // we use fixed point math for better speed. Starting distance is 0.5 for better rounding - constexpr int_fast32_t Fixed_Scale = 512; // fixpoint scaling factor - int_fast32_t posx = (centerX + 0.5f * cosVal) * Fixed_Scale; // X starting position in fixed point - int_fast32_t posy = (centerY + 0.5f * sinVal) * Fixed_Scale; // Y starting position in fixed point - int_fast16_t inc_x = cosVal * Fixed_Scale; // X increment per step (fixed point) - int_fast16_t inc_y = sinVal * Fixed_Scale; // Y increment per step (fixed point) + // int_fast16_t and int_fast32_t types changed to int, minimum bits commented + int posx = (centerX + 0.5f * cosVal) * Fixed_Scale; // X starting position in fixed point 18 bit + int posy = (centerY + 0.5f * sinVal) * Fixed_Scale; // Y starting position in fixed point 18 bit + int inc_x = cosVal * Fixed_Scale; // X increment per step (fixed point) 10 bit + int inc_y = sinVal * Fixed_Scale; // Y increment per step (fixed point) 10 bit int32_t maxX = vW * Fixed_Scale; // X edge in fixedpoint int32_t maxY = vH * Fixed_Scale; // Y edge in fixedpoint - // draw until we hit any edge - while ((posx > 0) && (posy > 0) && (posx < maxX) && (posy < maxY)) { + + // Odd rays start further from center if prevRay started at center. + static int prevRay = INT_MIN; // previous ray number + if ((i % 2 == 1) && (i - 1 == prevRay || i + 1 == prevRay)) { + int jump = min(vW/3, vH/3); // can add 2 if using medium pinwheel + posx += inc_x * jump; + posy += inc_y * jump; + } + prevRay = i; + + // draw ray until we hit any edge + while ((posx >= 0) && (posy >= 0) && (posx < maxX) && (posy < maxY)) { // scale down to integer (compiler will replace division with appropriate bitshift) int x = posx / Fixed_Scale; int y = posy / Fixed_Scale; // set pixel - setPixelColorXY(x, y, col); + if (x != lastX || y != lastY) setPixelColorXY(x, y, col); // only paint if pixel position is different + lastX = x; + lastY = y; // advance to next position posx += inc_x; posy += inc_y; @@ -1154,16 +1192,36 @@ uint32_t Segment::getPixelColor(int i) else return getPixelColorXY(vW / 2, vH / 2 - i - 1); break; - case M12_sPinWheel: //WLEDMM - // not 100% accurate, returns outer edge of circle - float distance = max(1.0f, min(vH-1, vW-1) / 2.0f); - float centerX = (vW - 1) / 2.0f; - float centerY = (vH - 1) / 2.0f; - float angleRad = (max(vW,vH) > Pinwheel_Size_Medium) ? float(i) * Int_to_Rad_Big : float(i) * Int_to_Rad_Med; // angle in radians - int x = roundf(centerX + distance * cosf(angleRad)); - int y = roundf(centerY + distance * sinf(angleRad)); + case M12_sPinwheel: + // not 100% accurate, returns pixel at outer edge + // i = angle --> 0 - 296 (Big), 0 - 192 (Medium), 0 - 72 (Small) + float centerX = roundf((vW-1) / 2.0f); + float centerY = roundf((vH-1) / 2.0f); + float angleRad = getPinwheelAngle(i, vW, vH); // angle in radians + float cosVal = cosf(angleRad); + float sinVal = sinf(angleRad); + + int posx = (centerX + 0.5f * cosVal) * Fixed_Scale; // X starting position in fixed point 18 bit + int posy = (centerY + 0.5f * sinVal) * Fixed_Scale; // Y starting position in fixed point 18 bit + int inc_x = cosVal * Fixed_Scale; // X increment per step (fixed point) 10 bit + int inc_y = sinVal * Fixed_Scale; // Y increment per step (fixed point) 10 bit + int32_t maxX = vW * Fixed_Scale; // X edge in fixedpoint + int32_t maxY = vH * Fixed_Scale; // Y edge in fixedpoint + + // trace ray from center until we hit any edge - to avoid rounding problems, we use the same method as in setPixelColor + int x = INT_MIN; + int y = INT_MIN; + while ((posx >= 0) && (posy >= 0) && (posx < maxX) && (posy < maxY)) { + // scale down to integer (compiler will replace division with appropriate bitshift) + x = posx / Fixed_Scale; + y = posy / Fixed_Scale; + // advance to next position + posx += inc_x; + posy += inc_y; + } return getPixelColorXY(x, y); - } + break; + } return 0; } #endif @@ -1460,11 +1518,7 @@ uint32_t Segment::color_from_palette(uint_fast16_t i, bool mapping, bool wrap, u uint_fast16_t vLen = mapping ? virtualLength() : 1; if (mapping && vLen > 1) paletteIndex = (i*255)/(vLen -1); if (!wrap) paletteIndex = scale8(paletteIndex, 240); //cut off blend at palette "end" - CRGB fastled_col; - CRGBPalette16 curPal; - if (transitional && _t) curPal = _t->_palT; - else loadPalette(curPal, palette); - fastled_col = ColorFromPalette(curPal, paletteIndex, pbri, (strip.paletteBlend == 3)? NOBLEND:LINEARBLEND); // NOTE: paletteBlend should be global + CRGB fastled_col = ColorFromPalette(_currentPalette, paletteIndex, pbri, (strip.paletteBlend == 3)? NOBLEND:LINEARBLEND); // NOTE: paletteBlend should be global return RGBW32(fastled_col.r, fastled_col.g, fastled_col.b, 0); } @@ -1742,7 +1796,7 @@ void WS2812FX::service() { _colors_t[0] = seg.currentColor(0, seg.colors[0]); _colors_t[1] = seg.currentColor(1, seg.colors[1]); _colors_t[2] = seg.currentColor(2, seg.colors[2]); - seg.currentPalette(_currentPalette, seg.palette); + seg.setCurrentPalette(); // load actual palette if (!cctFromRgb || correctWB) busses.setSegmentCCT(seg.currentBri(seg.cct, true), correctWB); for (uint8_t c = 0; c < NUM_COLORS; c++) _colors_t[c] = gamma32(_colors_t[c]); @@ -2151,7 +2205,7 @@ void WS2812FX::makeAutoSegments(bool forceReset) { segStops[s] = segStarts[s] + b->getLength(); #ifndef WLED_DISABLE_2D - if (isMatrix && segStops[s] < Segment::maxWidth*Segment::maxHeight) continue; // ignore buses comprising matrix + if (isMatrix && segStops[s] <= Segment::maxWidth*Segment::maxHeight) continue; // ignore buses comprising matrix if (isMatrix && segStarts[s] < Segment::maxWidth*Segment::maxHeight) segStarts[s] = Segment::maxWidth*Segment::maxHeight; #endif @@ -2224,6 +2278,8 @@ void WS2812FX::fixInvalidSegments() { if (_segments[i].stop > _length) _segments[i].stop = _length; } } + // if any segments were deleted free memory + purgeSegments(); // this is always called as the last step after finalizeInit(), update covered bus types for (segment &seg : _segments) seg.refreshLightCapabilities(); diff --git a/wled00/bus_manager.cpp b/wled00/bus_manager.cpp index 76a5c9e1..34bfa493 100644 --- a/wled00/bus_manager.cpp +++ b/wled00/bus_manager.cpp @@ -40,6 +40,11 @@ uint8_t realtimeBroadcast(uint8_t type, IPAddress client, uint16_t length, byte #define DEBUG_PRINTF(x...) #endif #else + // un-define USER_PRINT macros from bus_wrapper.h + #undef USER_PRINT + #undef USER_PRINTF + #undef USER_PRINTLN + #undef USER_FLUSH // WLEDMM use wled.h #include "wled.h" #endif diff --git a/wled00/bus_wrapper.h b/wled00/bus_wrapper.h index 327da0ad..64dcd5b9 100644 --- a/wled00/bus_wrapper.h +++ b/wled00/bus_wrapper.h @@ -18,6 +18,28 @@ #endif // temporary end +// WLEDMM TroyHacks support - SLOWPATH has priority over TWOPATH +#ifdef WLEDMM_SLOWPATH +#undef WLEDMM_TWOPATH +#endif + +// WLEDMM repeat definition of USER_PRINT +bool canUseSerial(void); // WLEDMM (wled_serial.cpp) returns true if Serial can be used for debug output (i.e. not configured for other purpose) +#if defined(WLED_DEBUG_HOST) + #include "net_debug.h" + extern bool netDebugEnabled; + #define USER_PRINT(x) (netDebugEnabled || !canUseSerial())?NetDebug.print(x):Serial.print(x) + #define USER_PRINTLN(x) (netDebugEnabled || !canUseSerial())?NetDebug.println(x):Serial.println(x) + #define USER_PRINTF(x...) (netDebugEnabled || !canUseSerial())?NetDebug.printf(x):Serial.printf(x) + #define USER_FLUSH() (netDebugEnabled || !canUseSerial())?NetDebug.flush():Serial.flush() +#else + #define USER_PRINT(x) {if (canUseSerial()) Serial.print(x);} + #define USER_PRINTLN(x) {if (canUseSerial()) Serial.println(x);} + #define USER_PRINTF(x...) {if (canUseSerial()) Serial.printf(x);} + #define USER_FLUSH() {if (canUseSerial()) Serial.flush();} +#endif +// WLEDMM end + //Hardware SPI Pins #define P_8266_HS_MOSI 13 #define P_8266_HS_CLK 14 @@ -390,10 +412,14 @@ class PolyBus { }; static void* create(uint8_t busType, uint8_t* pins, uint16_t len, uint8_t channel, uint16_t clock_kHz = 0U) { #if defined(ARDUINO_ARCH_ESP32) && !(defined(CONFIG_IDF_TARGET_ESP32S2) || defined(CONFIG_IDF_TARGET_ESP32S3) || defined(CONFIG_IDF_TARGET_ESP32C3)) - #if defined(WLEDMM_FASTPATH) && !defined(WLEDMM_SLOWPATH) // WLEDMM only for fastpath builds + #if defined(WLEDMM_FASTPATH) && !defined(WLEDMM_SLOWPATH) // WLEDMM only for fastpath builds. // NOTE: "channel" is only used on ESP32 (and its variants) for RMT channel allocation // since 0.15.0-b3 I2S1 is favoured for classic ESP32 and moved to position 0 (channel 0) so we need to subtract 1 for correct RMT allocation + #if defined(WLEDMM_TWOPATH) + if (channel > 1) channel--; // accommodate I2S1 which is used as 2nd bus on classic ESP32 + #else if (channel > 0) channel--; // accommodate I2S1 which is used as 1st bus on classic ESP32 + #endif #endif #endif void* busPtr = nullptr; @@ -430,20 +456,20 @@ class PolyBus { case I_8266_BB_UCS_4: busPtr = new B_8266_BB_UCS_4(len, pins[0]); break; #endif #ifdef ARDUINO_ARCH_ESP32 - case I_32_RN_NEO_3: busPtr = new B_32_RN_NEO_3(len, pins[0], (NeoBusChannel)channel); break; + case I_32_RN_NEO_3: busPtr = new B_32_RN_NEO_3(len, pins[0], (NeoBusChannel)channel); USER_PRINTF("(RMT #%u) ", channel); break; #ifndef WLED_NO_I2S0_PIXELBUS - case I_32_I0_NEO_3: busPtr = new B_32_I0_NEO_3(len, pins[0]); break; + case I_32_I0_NEO_3: busPtr = new B_32_I0_NEO_3(len, pins[0]); USER_PRINT("(I2S #0) "); break; #endif #ifndef WLED_NO_I2S1_PIXELBUS - case I_32_I1_NEO_3: busPtr = new B_32_I1_NEO_3(len, pins[0]); break; + case I_32_I1_NEO_3: busPtr = new B_32_I1_NEO_3(len, pins[0]); USER_PRINT("(I2S #1) "); break; #endif // case I_32_BB_NEO_3: busPtr = new B_32_BB_NEO_3(len, pins[0], (NeoBusChannel)channel); break; - case I_32_RN_NEO_4: busPtr = new B_32_RN_NEO_4(len, pins[0], (NeoBusChannel)channel); break; + case I_32_RN_NEO_4: busPtr = new B_32_RN_NEO_4(len, pins[0], (NeoBusChannel)channel); USER_PRINTF("(RGBW RMT #%u) ", channel); break; #ifndef WLED_NO_I2S0_PIXELBUS - case I_32_I0_NEO_4: busPtr = new B_32_I0_NEO_4(len, pins[0]); break; + case I_32_I0_NEO_4: busPtr = new B_32_I0_NEO_4(len, pins[0]); USER_PRINT("(RGBW I2S #0) "); break; #endif #ifndef WLED_NO_I2S1_PIXELBUS - case I_32_I1_NEO_4: busPtr = new B_32_I1_NEO_4(len, pins[0]); break; + case I_32_I1_NEO_4: busPtr = new B_32_I1_NEO_4(len, pins[0]); USER_PRINT("(RGBW I2S #1) "); break; #endif // case I_32_BB_NEO_4: busPtr = new B_32_BB_NEO_4(len, pins[0], (NeoBusChannel)channel); break; case I_32_RN_400_3: busPtr = new B_32_RN_400_3(len, pins[0], (NeoBusChannel)channel); break; @@ -1199,8 +1225,11 @@ class PolyBus { if (num > 7) return I_NONE; #else if (num > 8) return I_NONE; - //if (num == 1) offset = 2; // use I2S#1 as 2nd bus - seems to be a good compromise for performance, and reduces flickering for some users - if (num == 0) offset = 2; // un-comment to use I2S#1 as 1st bus - sometimes helps, if you experience flickering during Wifi or filesystem activity. + #if defined(WLEDMM_TWOPATH) + if (num == 1) offset = 2; // use I2S#1 as 2nd bus - seems to be a good compromise for performance, and reduces flickering for some users + #else + if (num == 0) offset = 2; // use I2S#1 as 1st bus - sometimes helps, if you experience flickering during Wifi or filesystem activity. + #endif #endif #endif #endif diff --git a/wled00/cfg.cpp b/wled00/cfg.cpp index 54c32f9c..24e923c8 100644 --- a/wled00/cfg.cpp +++ b/wled00/cfg.cpp @@ -795,7 +795,7 @@ void serializeConfig() { matrix["psl"] = strip.panelO.serpentine; JsonArray panels = matrix.createNestedArray(F("panels")); - for (uint8_t i=0; i 40 && (t) < 46) #define NUM_PWM_PINS(t) ((t) - 40) //for analog PWM 41-45 only #define IS_2PIN(t) ((t) > 47) diff --git a/wled00/data/index.js b/wled00/data/index.js index 4744fb38..1fcbfcaf 100644 --- a/wled00/data/index.js +++ b/wled00/data/index.js @@ -1951,6 +1951,18 @@ function readState(s,command=false) if (s.error && s.error != 0) { var errstr = ""; switch (s.error) { + case 1: + errstr = "Denied!"; + break; + case 3: + errstr = "Buffer locked!"; + break; + case 8: + errstr = "Effect RAM depleted!"; + break; + case 9: + errstr = "JSON parsing error!"; + break; case 10: errstr = "Could not mount filesystem!"; break; @@ -1963,6 +1975,9 @@ function readState(s,command=false) case 13: errstr = "Missing ir.json."; break; + case 14: + errstr = "Missing remote.json."; + break; case 19: errstr = "A filesystem error has occured."; break; diff --git a/wled00/improv.cpp b/wled00/improv.cpp index 646201d3..eef8ad82 100644 --- a/wled00/improv.cpp +++ b/wled00/improv.cpp @@ -50,6 +50,7 @@ void handleImprovPacket() { uint8_t rpcCommandType = 0; char rpcData[128]; rpcData[0] = 0; + if (!Serial) return; // WLEDMM avoid reading from unconnected USB-CDC while (!timeout) { if (Serial.available() < 1) { diff --git a/wled00/json.cpp b/wled00/json.cpp index c03a61f0..5456b455 100644 --- a/wled00/json.cpp +++ b/wled00/json.cpp @@ -516,7 +516,7 @@ bool deserializeState(JsonObject root, byte callMode, byte presetId) //bool didSet = false; for (size_t s = 0; s < strip.getSegmentsNum(); s++) { Segment &sg = strip.getSegment(s); - if (sg.isSelected()) { + if (sg.isActive() && sg.isSelected()) { inDeepCall = true; // WLEDMM remember that we are going into recursion deserializeSegment(segVar, s, presetId); if (iAmGroot) inDeepCall = false; // WLEDMM toplevel -> reset recursion flag @@ -731,11 +731,7 @@ void serializeState(JsonObject root, bool forPreset, bool includeBri, bool segme nl["dur"] = nightlightDelayMins; nl["mode"] = nightlightMode; nl[F("tbri")] = nightlightTargetBri; - if (nightlightActive) { - nl[F("rem")] = (nightlightDelayMs - (millis() - nightlightStartTime)) / 1000; // seconds remaining - } else { - nl[F("rem")] = -1; - } + nl[F("rem")] = nightlightActive ? (int)(nightlightDelayMs - (millis() - nightlightStartTime)) / 1000 : -1; // seconds remaining JsonObject udpn = root.createNestedObject("udpn"); udpn["send"] = notifyDirect; @@ -901,9 +897,10 @@ String restartCode2Info(esp_reset_reason_t reason) { void serializeInfo(JsonObject root) { root[F("ver")] = versionString; - root[F("rel")] = releaseString; //WLEDMM to add bin name root[F("vid")] = VERSION; - //root[F("cn")] = WLED_CODENAME; + //root[F("cn")] = F(WLED_CODENAME); //WLEDMM removed + root[F("release")] = FPSTR(releaseString); + root[F("rel")] = FPSTR(releaseString); //WLEDMM to add bin name JsonObject leds = root.createNestedObject("leds"); leds[F("count")] = strip.getLengthTotal(); @@ -1022,12 +1019,15 @@ void serializeInfo(JsonObject root) wifi_info[F("txPower")] = (int) WiFi.getTxPower(); wifi_info[F("sleep")] = (bool) WiFi.getSleep(); #endif - #if !defined(CONFIG_IDF_TARGET_ESP32C2) && !defined(CONFIG_IDF_TARGET_ESP32C3) && !defined(CONFIG_IDF_TARGET_ESP32S2) && !defined(CONFIG_IDF_TARGET_ESP32S3) + //#if !defined(CONFIG_IDF_TARGET_ESP32C2) && !defined(CONFIG_IDF_TARGET_ESP32C6) && !defined(CONFIG_IDF_TARGET_ESP32H2) && !defined(CONFIG_IDF_TARGET_ESP32C3) && !defined(CONFIG_IDF_TARGET_ESP32S2) && !defined(CONFIG_IDF_TARGET_ESP32S3) + #if CONFIG_IDF_TARGET_ESP32 root[F("arch")] = "esp32"; #else root[F("arch")] = ESP.getChipModel(); #endif root[F("core")] = ESP.getSdkVersion(); + root[F("clock")] = ESP.getCpuFreqMHz(); + root[F("flash")] = (ESP.getFlashChipSize()/1024)/1024; //root[F("maxalloc")] = ESP.getMaxAllocHeap(); #ifdef WLED_DEBUG root[F("resetReason0")] = (int)rtc_get_reset_reason(0); @@ -1047,6 +1047,8 @@ void serializeInfo(JsonObject root) #else root[F("arch")] = "esp8266"; root[F("core")] = ESP.getCoreVersion(); + root[F("clock")] = ESP.getCpuFreqMHz(); + root[F("flash")] = (ESP.getFlashChipSize()/1024)/1024; //root[F("maxalloc")] = ESP.getMaxFreeBlockSize(); #ifdef WLED_DEBUG root[F("resetReason")] = (int)ESP.getResetInfoPtr()->reason; diff --git a/wled00/wled.cpp b/wled00/wled.cpp index 11ebcf72..71050d99 100644 --- a/wled00/wled.cpp +++ b/wled00/wled.cpp @@ -901,7 +901,7 @@ void WLED::initAP(bool resetAP) USER_PRINT(F("Opening access point ")); // WLEDMM USER_PRINTLN(apSSID); // WLEDMM WiFi.softAPConfig(IPAddress(4, 3, 2, 1), IPAddress(4, 3, 2, 1), IPAddress(255, 255, 255, 0)); - WiFi.softAP(apSSID, apPass, apChannel, apHide); + WiFi.softAP(apSSID, apPass, apChannel, apHide, 8); // WLED-MM allow up to 8 clients for ad-hoc "in the field" syncing. #if defined(LOLIN_WIFI_FIX) && (defined(ARDUINO_ARCH_ESP32C3) || defined(ARDUINO_ARCH_ESP32S2) || defined(ARDUINO_ARCH_ESP32S3)) WiFi.setTxPower(WIFI_POWER_8_5dBm); #endif diff --git a/wled00/wled.h b/wled00/wled.h index a0e4283e..96530ac2 100644 --- a/wled00/wled.h +++ b/wled00/wled.h @@ -8,7 +8,7 @@ */ // version code in format yymmddb (b = daily build) -#define VERSION 2405040 +#define VERSION 2405241 // WLEDMM - you can check for this define in usermods, to only enabled WLEDMM specific code in the "right" fork. Its not defined in AC WLED. #define _MoonModules_WLED_ @@ -271,16 +271,17 @@ using PSRAMDynamicJsonDocument = BasicJsonDocument; // int arr[]{0,1,2} becomes WLED_GLOBAL int arr[] _INIT_N(({0,1,2})); #ifndef WLED_DEFINE_GLOBAL_VARS -# define WLED_GLOBAL extern -# define _INIT(x) -# define _INIT_N(x) + #define WLED_GLOBAL extern + #define _INIT(x) + #define _INIT_N(x) + #define _INIT_PROGMEM(x) #else -# define WLED_GLOBAL -# define _INIT(x) = x - -//needed to ignore commas in array definitions -#define UNPACK( ... ) __VA_ARGS__ -# define _INIT_N(x) UNPACK x + #define WLED_GLOBAL + #define _INIT(x) = x + //needed to ignore commas in array definitions + #define UNPACK( ... ) __VA_ARGS__ + #define _INIT_N(x) UNPACK x + #define _INIT_PROGMEM(x) PROGMEM = x #endif #define STRINGIFY(X) #X @@ -290,9 +291,13 @@ using PSRAMDynamicJsonDocument = BasicJsonDocument; #define WLED_VERSION "dev" #endif +#ifndef WLED_RELEASE_NAME + #define WLED_RELEASE_NAME mdev_release +#endif + // Global Variable definitions WLED_GLOBAL char versionString[] _INIT(TOSTRING(WLED_VERSION)); -WLED_GLOBAL char releaseString[] _INIT(TOSTRING(WLED_RELEASE_NAME)); //WLEDMM: to show on update page +WLED_GLOBAL char releaseString[] _INIT_PROGMEM(TOSTRING(WLED_RELEASE_NAME)); //WLEDMM: to show on update page // somehow this will not work if using "const char releaseString[] #define WLED_CODENAME "Hoshi" // AP and OTA default passwords (for maximum security change them!) diff --git a/wled00/wled_serial.cpp b/wled00/wled_serial.cpp index 221f21ad..9361891b 100644 --- a/wled00/wled_serial.cpp +++ b/wled00/wled_serial.cpp @@ -42,6 +42,7 @@ void updateBaudRate(uint32_t rate){ // RGB LED data return as JSON array. Slow, but easy to use on the other end. void sendJSON(){ if (!pinManager.isPinAllocated(hardwareTX) || pinManager.getPinOwner(hardwareTX) == PinOwner::DebugOut) { + if (!Serial) return; // WLEDMM avoid writing to unconnected USB-CDC uint16_t used = strip.getLengthTotal(); Serial.write('['); for (uint16_t i=0; i(")); #if defined(CONFIG_IDF_TARGET_ESP32C3) oappend(SET_F("ESP32-C3"));