Peek in segment tab
Move peek 2D functionality to peek.js FX_fcn.cpp: always erase customMappingTable if non existent ledmap wled_server.cpp: add peek.js index.js: - add canvasPeek - change resize of canvas
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@@ -1158,18 +1158,9 @@ function updateLen(s, draw=true) //WLEDMM conditonally draw segment visualisatio
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//WLEDMM
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function drawSegments() {
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if (!ctx) {
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//WLEDMM: add canvas, initialize and set UI
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var canvas = gId("canvas");
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canvas.hidden = false;
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ctx = canvas.getContext('2d');
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}
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ctx.canvas.width = ctx.canvas.parentElement.offsetWidth > 800?window.innerWidth*0.98:300; //Mobile and non pc mode gets 300, pc 800
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var px, py, pw, ph;
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var topLeftX, topLeftY;
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var space=0; // space between panels + margin
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function initSegmentVars(p) {
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px = parseInt(gId("seg"+p+"s").value); //first led x
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if (!gId("seg"+p+"sY")) return false; //no draw for 1D segments (yet)
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@@ -1177,8 +1168,8 @@ function drawSegments() {
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pw = parseInt(gId("seg"+p+"e").value - gId("seg"+p+"s").value); //width
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ph = parseInt(gId("seg"+p+"eY").value - gId("seg"+p+"sY").value); //height
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// console.log("sergment", p, px, py, pw, ph);
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topLeftX = px*ppL + space; //left margin
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topLeftY = py*ppL + space; //top margin
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topLeftX = px*ppL;
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topLeftY = py*ppL;
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// console.log("rect", p, topLeftX, topLeftY, pw*ppL, ph*ppL);
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return true;
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}
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@@ -1192,14 +1183,28 @@ function drawSegments() {
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maxHeight = Math.max(maxHeight, py + ph);
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}
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canvasPeek = gId("canvasPeek");
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if (!ctx) {
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//WLEDMM: add canvas, initialize and set UI
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var canvas = gId("canvasSegments");
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canvas.hidden = false;
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ctx = canvas.getContext('2d');
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peek(canvasPeek);
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}
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let windowWidth = Math.min(window.innerWidth*0.98, maxWidth*30);
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ctx.canvas.width = ctx.canvas.parentElement.offsetWidth > 800?windowWidth:300; //Mobile and non pc mode gets 300, pc 800
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ctx.canvas.height = ctx.canvas.width / maxWidth * maxHeight;
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canvasPeek.width = canvasPeek.parentElement.offsetWidth > 800?windowWidth:300;
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canvasPeek.height = canvasPeek.width / maxWidth * maxHeight;
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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var ppL = (ctx.canvas.width - space * 2) / maxWidth; //pixels per led
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var ppL = ctx.canvas.width / maxWidth; //pixels per led
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// console.log("dim", ctx.canvas.width , maxWidth, ctx.canvas.height , maxHeight, ppL);
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ctx.lineWidth = 1;
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ctx.strokeStyle="yellow";
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ctx.strokeRect(0, 0, ctx.canvas.width, ctx.canvas.height); // add space between panels
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ctx.strokeRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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var colorArray = [[255,0,0], [0,255,0], [0,0,255], [255,0,255], [255,165,0], [255,255,0]];
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// ["red", "green", "blue", "magenta", "orange", "yellow"];
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@@ -1211,7 +1216,7 @@ function drawSegments() {
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ctx.lineWidth = 3;
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ctx.strokeStyle="white";
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ctx.strokeRect(topLeftX, topLeftY, pw*ppL, ph*ppL); // add space between panels
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ctx.strokeRect(topLeftX, topLeftY, pw*ppL, ph*ppL);
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var fx = parseInt(gId("seg"+p+"fx").value);
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@@ -3202,10 +3207,7 @@ function togglePcMode(fromB = false)
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lastw = wW;
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//WLEDMM resize segment visualization
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if (isM) {
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gId("canvas").width = gId("canvas").parentElement.offsetWidth > 800?window.innerWidth*0.98:300; //WLEDMM Mobile and non pc mode gets 300, pc 800
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drawSegments();
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}
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if (isM) drawSegments();
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}
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function mergeDeep(target, ...sources)
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