diff --git a/usermods/audioreactive/audio_reactive.h b/usermods/audioreactive/audio_reactive.h index 4a03e8c2..b64c2f57 100644 --- a/usermods/audioreactive/audio_reactive.h +++ b/usermods/audioreactive/audio_reactive.h @@ -130,7 +130,7 @@ static volatile bool disableSoundProcessing = false; // if true, sound processing (FFT, filters, AGC) will be suspended. "volatile" as it is shared between tasks. static uint8_t audioSyncEnabled = AUDIOSYNC_NONE; // bit field: bit 0 - send, bit 1 - receive, bit 2 - use local if not receiving static bool audioSyncSequence = true; // if true, the receiver will drop out-of-sequence packets -static uint8_t audioSyncPurge = 1; // 0: process all received packets; 1: auto-purge old packets; 2:only process last received packets +static uint8_t audioSyncPurge = 1; // 0: process each packet (don't purge); 1: auto-purge old packets; 2: only process latest received packet (always purge) static bool udpSyncConnected = false; // UDP connection status -> true if connected to multicast group #define NUM_GEQ_CHANNELS 16 // number of frequency channels. Don't change !!