debug code updates & fixes
better output when using WLED_DEBUG_HEAP without WLED_DEBUG
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@@ -1789,7 +1789,7 @@ uint32_t calculateNumberOfParticles1D(const uint32_t fraction, const bool isadva
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numberofParticles = numberofParticles < 20 ? 20 : numberofParticles; // 20 minimum
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//make sure it is a multiple of 4 for proper memory alignment (easier than using padding bytes)
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numberofParticles = (numberofParticles+3) & ~0x03; // note: with a separate particle buffer, this is probably unnecessary
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PSPRINTLN(" calc numparticles:" + String(numberofParticles))
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PSPRINTLN(" calc numparticles:" + String(numberofParticles));
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return numberofParticles;
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}
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@@ -382,13 +382,13 @@ void WLED::loop()
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#endif
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#ifdef WLED_DEBUG_HEAP
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if (millis() - debugTime > 4999 ) { // WLEDMM: Special case for debugging heap faster
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DEBUG_PRINT(F("*** Free heap: ")); DEBUG_PRINT(heap_caps_get_free_size(0x1800));
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DEBUG_PRINT(F("\tLargest free block: ")); DEBUG_PRINT(heap_caps_get_largest_free_block(0x1800));
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DEBUG_PRINT(F(" *** \t\tArduino min free stack: ")); DEBUG_PRINT(uxTaskGetStackHighWaterMark(NULL));
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USER_PRINT(F("*** Free heap: ")); USER_PRINT(heap_caps_get_free_size(0x1800));
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USER_PRINT(F("\tLargest free block: ")); USER_PRINT(heap_caps_get_largest_free_block(0x1800));
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USER_PRINT(F(" *** \t\tArduino min free stack: ")); USER_PRINT(uxTaskGetStackHighWaterMark(NULL));
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#if INCLUDE_xTaskGetHandle
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DEBUG_PRINT(F(" TCP min free stack: ")); DEBUG_PRINT(wledmm_get_tcp_stacksize());
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USER_PRINT(F(" TCP min free stack: ")); USER_PRINT(wledmm_get_tcp_stacksize());
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#endif
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DEBUG_PRINTLN(F(" ***"));
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USER_PRINTLN(F(" ***"));
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debugTime = millis();
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}
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#endif // WLED_DEBUG_HEAP
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@@ -880,7 +880,7 @@ WLED_GLOBAL volatile uint8_t jsonBufferLock _INIT(0);
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#endif
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// debug macro variable definitions
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#ifdef WLED_DEBUG
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#if defined(WLED_DEBUG) || defined(WLED_DEBUG_HEAP)
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WLED_GLOBAL unsigned long debugTime _INIT(0);
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WLED_GLOBAL int lastWifiState _INIT(3);
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WLED_GLOBAL unsigned long wifiStateChangedTime _INIT(0);
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@@ -76,19 +76,20 @@ void setup() {
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void loop() __attribute__((used)); // needed for -flto
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void loop() {
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//WLEDMM show loops per second
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#ifdef WLED_DEBUG
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#if defined(WLED_DEBUG) || defined(WLED_DEBUG_HEAP)
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loopCounter++;
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//if (millis() - lastMillis >= 10000) {
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if (millis() - lastMillis >= 8000) {
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long delta = millis() - lastMillis;
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if (delta > 0) {
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if ((delta > 0) && (loopCounter > 0)) {
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lps = (loopCounter*1000U) / delta;
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//if (delta > (showtime / 1000)) lps2 = (loopCounter*1000U) / (delta - (showtime / 1000));
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USER_PRINTF("%lu lps\t", lps);
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USER_PRINTF("%u fps\t", strip.getFps());
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USER_PRINTF("%3lu lps %5.1fms \t", lps, float(delta) / float(loopCounter));
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USER_PRINTF("%3u fps\t\t", strip.getFps());
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//USER_PRINTF("%lu lps without show\t\t", lps2);
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USER_PRINTF("target frametime %dms\t", int(strip.getFrameTime()));
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USER_PRINTF("target FPS %d\n", int(strip.getTargetFps()));
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//USER_PRINTF("target frametime %dms\t", int(strip.getFrameTime()));
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//USER_PRINTF("target FPS %d", int(strip.getTargetFps()));
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USER_PRINTLN("");
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}
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lastMillis = millis();
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loopCounter = 0;
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