found a way to increase TCP stacksize (for AudioReactive UI)

we can use `-D CONFIG_ASYNC_TCP_TASK_STACK_SIZE=xxxx` to increase the stack size of AsyncWebserver - default is 8196.
This should give us a bit of headroom for new UI items.

We still need PR #94 for more savings.
This commit is contained in:
Frank
2023-12-12 00:43:48 +01:00
parent 80c257cf78
commit 4f30f69584
7 changed files with 46 additions and 7 deletions

View File

@@ -64,6 +64,22 @@
// WLEDMM end
#if defined(ARDUINO_ARCH_ESP32) && (defined(WLED_DEBUG) || defined(WLED_DEBUG_HEAP))
// WLEDMM stack debug tool - find async_tcp task, and queries it's free stack
static int wledmm_get_tcp_stacksize(void) {
static TaskHandle_t tcp_taskHandle = NULL; // to store the task handle for later calls
char * tcp_taskname = pcTaskGetTaskName(tcp_taskHandle); // ask for name of the known task (to make sure we are still looking at the right one)
if ((tcp_taskHandle == NULL) || (tcp_taskname == NULL) || (strncmp(tcp_taskname, "async_tcp", 9) != 0)) {
tcp_taskHandle = xTaskGetHandle("async_tcp"); // need to look for the task by name. FreeRTOS docs say this is very slow, so we store the result for next time
//DEBUG_PRINT(F("async_tcp task ")); DEBUG_PRINTLN( (tcp_taskHandle != NULL) ? F("found") : F("not found"));
}
if (tcp_taskHandle != NULL) return uxTaskGetStackHighWaterMark(tcp_taskHandle); // got it !!
else return -1;
}
#endif
/*
* Main WLED class implementation. Mostly initialization and connection logic
*/
@@ -347,6 +363,8 @@ void WLED::loop()
if (millis() - debugTime > 4999 ) { // WLEDMM: Special case for debugging heap faster
DEBUG_PRINT(F("*** Free heap: ")); DEBUG_PRINT(heap_caps_get_free_size(0x1800));
DEBUG_PRINT(F("\tLargest free block: ")); DEBUG_PRINT(heap_caps_get_largest_free_block(0x1800));
DEBUG_PRINT(F(" *** \t\tArduino min free stack: ")); DEBUG_PRINT(uxTaskGetStackHighWaterMark(NULL));
DEBUG_PRINT(F(" TCP min free stack: ")); DEBUG_PRINT(wledmm_get_tcp_stacksize());
DEBUG_PRINTLN(F(" ***"));
debugTime = millis();
}
@@ -531,7 +549,7 @@ void WLED::setup()
#endif
DEBUG_PRINT(F("heap ")); DEBUG_PRINTLN(ESP.getFreeHeap());
#ifdef ARDUINO_ARCH_ESP32
#if ESP_IDF_VERSION >= ESP_IDF_VERSION_VAL(4, 4, 0) // unfortunately not availeable in older framework versions
#if ESP_IDF_VERSION >= ESP_IDF_VERSION_VAL(4, 4, 0) // unfortunately not available in older framework versions
DEBUG_PRINT(F("\nArduino max stack ")); DEBUG_PRINTLN(getArduinoLoopTaskStackSize());
#endif
DEBUG_PRINTF("%s min free stack %d\n", pcTaskGetTaskName(NULL), uxTaskGetStackHighWaterMark(NULL)); //WLEDMM
@@ -568,7 +586,7 @@ void WLED::setup()
//DEBUG_PRINT(F("LEDs inited. heap usage ~"));
//DEBUG_PRINTLN(heapPreAlloc - ESP.getFreeHeap());
USER_FLUSH(); // WLEDMM flush buffer now, before anything time-critial is started.
USER_FLUSH(); // WLEDMM flush buffer now, before anything time-critical is started.
pinManager.manageDebugTXPin();