Ledmap persistent/consistent and showing in segment graph +small changes
pio.ini: remove ping pong clock from _all ce.js: change on error handling liveviewws2D: add colorAdjust json.cpp: ledmaps will be stored in json/info settings_2D: fieldChange at loadJS FX_(2D)fcn.cpp: - loadedLedmap default 0 (default) - loadedLedmap active then only use if index <size index.js: - global ledmap set to active value - draw to drawSegments - gradient colored leds - add ledmaps to graphics - add fetchAndExecute (from custom effects), used by drawSegments to get ledmap contents - graphics bigger in non pc mode
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@@ -666,7 +666,7 @@ build_flags_all =
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-D USERMOD_MULTI_RELAY
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-D USERMOD_PIRSWITCH
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-D USERMOD_PWM_FAN
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-D USERMOD_PING_PONG_CLOCK
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; -D USERMOD_PING_PONG_CLOCK //Removed as dots is confusing
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-D USERMOD_BUZZER
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-D USERMOD_SN_PHOTORESISTOR
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-D USERMOD_BME280
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@@ -699,7 +699,7 @@ lib_deps = ${esp32.lib_deps} ${common_mm.lib_deps_min}
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board_build.partitions = ${esp32.default_partitions}
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board_build.f_flash = 80000000L ; use full 80MHz speed for flash (default = 40Mhz)
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board_build.flash_mode = dio ; (dio = dual i/o; more compatible than qio = quad i/o)
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monitor_filters = esp32_exception_decoder ; used to show crash details
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; monitor_filters = esp32_exception_decoder ; used to show crash details
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;common default for all max environments
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[esp32_4MB_max_base]
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