a bunch of smaller speedups to core functions

*  make local functions "static"
* use fast_ int types where possible
* use native min/max instead of MIN/MAX macros. Macros evaluate each parameter TWICE!!
* adding __attribute__((pure)) and __attribute((const)) to help the compiler optimize
* ws.cpp: reduce max "live leds" in fastpath mode
This commit is contained in:
Frank
2023-04-30 18:41:30 +02:00
parent fb03a37b08
commit 40c96c14f5
10 changed files with 109 additions and 104 deletions

View File

@@ -5,8 +5,8 @@
*/
#ifdef WLED_ENABLE_WEBSOCKETS
uint16_t wsLiveClientId = 0;
unsigned long wsLastLiveTime = 0;
static volatile uint16_t wsLiveClientId = 0; // WLEDMM added "static"
static volatile unsigned long wsLastLiveTime = 0; // WLEDMM
//uint8_t* wsFrameBuffer = nullptr;
#define WS_LIVE_INTERVAL 40
@@ -153,16 +153,20 @@ void sendDataWs(AsyncWebSocketClient * client)
releaseJSONBufferLock();
}
bool sendLiveLedsWs(uint32_t wsClient)
static bool sendLiveLedsWs(uint32_t wsClient) // WLEDMM added "static"
{
AsyncWebSocketClient * wsc = ws.client(wsClient);
if (!wsc || wsc->queueLength() > 0) return false; //only send if queue free
size_t used = strip.getLengthTotal();
#ifdef ESP8266
const size_t MAX_LIVE_LEDS_WS = 256U;
constexpr size_t MAX_LIVE_LEDS_WS = 256U;
#else
const size_t MAX_LIVE_LEDS_WS = 4096U; //WLEDMM use 4096 as max matrix size
#if !defined(WLEDMM_FASTPATH)
constexpr size_t MAX_LIVE_LEDS_WS = 4096U; //WLEDMM use 4096 as max matrix size
#else
constexpr size_t MAX_LIVE_LEDS_WS = 2048U; //WLEDMM use 2048 as max matrix size - reduce "effect hickups" due to long transmissions
#endif
#endif
size_t n = ((used -1)/MAX_LIVE_LEDS_WS) +1; //only serve every n'th LED if count over MAX_LIVE_LEDS_WS
size_t pos = (strip.isMatrix ? 4 : 2);