From 402786c14e15799b2d4910f8298c69ab5395cbd0 Mon Sep 17 00:00:00 2001 From: Frank <91616163+softhack007@users.noreply.github.com> Date: Wed, 27 Nov 2024 11:11:07 +0100 Subject: [PATCH] GEQ FLat mode (1D) --- wled00/FX.cpp | 45 ++++++++++++++++++++++++++++++++++----------- wled00/wled.h | 2 +- 2 files changed, 35 insertions(+), 12 deletions(-) diff --git a/wled00/FX.cpp b/wled00/FX.cpp index 9612070e..37c0b8e8 100644 --- a/wled00/FX.cpp +++ b/wled00/FX.cpp @@ -8101,15 +8101,36 @@ static const char _data_FX_MODE_WATERFALL[] PROGMEM = "Waterfall@!,Adjust color, #ifndef WLED_DISABLE_2D ///////////////////////// -// ** 2D GEQ // +// 1D / 2D GEQ // ///////////////////////// -uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma. - if (!strip.isMatrix) return mode_static(); // not a 2D set-up + +// GEQ helper: either draws 2D, or flattens pixels to 1D +static void setFlatPixelXY(bool flatMode, int x, int y, uint32_t color, unsigned cols, unsigned rows, unsigned offset) { + if ((unsigned(x) >= cols) || (unsigned(y) >= rows)) return; // skip invisible + + if (!flatMode) SEGMENT.setPixelColorXY(x, y, color); // normal 2D + else { + y = rows - y -1 ; // reverse y + if (y & 0x01) y = (rows + y) / 2; // center bars: odd pixels to the right + else y = (rows - 1 - y) / 2; // even pixels to the left + + int pix = x*rows + y + offset; // flatten -> transpose x y so that bars stay bars + if (unsigned(pix) >= SEGLEN) return; // skip invisible + SEGMENT.setPixelColor(pix, color); + } +} + +uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma. Flat Mode added by softhack007 + //if (!strip.isMatrix) return mode_static(); // not a 2D set-up, not a problem + bool flatMode = !SEGMENT.is2D(); const int NUM_BANDS = map2(SEGMENT.custom1, 0, 255, 1, 16); - const uint16_t cols = SEGMENT.virtualWidth(); - const uint16_t rows = SEGMENT.virtualHeight(); - if ((cols <=1) || (rows <=1)) return mode_static(); // not really a 2D set-up + const int vLength = SEGLEN; // for flat mode + const uint16_t cols = flatMode ? min(max(2, NUM_BANDS), (vLength+1)/2) : SEGMENT.virtualWidth(); + const uint16_t rows = flatMode ? vLength / cols : SEGMENT.virtualHeight(); + const unsigned offset = flatMode ? max(0, (vLength - rows*cols +1) / 2) : 0; // flatmode: always center effect + + if ((cols <=1) || (rows <=1)) return mode_static(); // too small if (!SEGENV.allocateData(cols*sizeof(uint16_t))) return mode_static(); //allocation failed uint16_t *previousBarHeight = reinterpret_cast(SEGENV.data); //array of previous bar heights per frequency band @@ -8175,7 +8196,7 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma. if (barHeight > previousBarHeight[x]) previousBarHeight[x] = barHeight; //drive the peak up uint32_t ledColor = BLACK; - if ((! SEGMENT.check1) && (barHeight > 0)) { // use faster drawLine when single-color bars are needed + if ((! SEGMENT.check1) && !flatMode && (barHeight > 0)) { // use faster drawLine when single-color bars are needed ledColor = SEGMENT.color_from_palette(colorIndex, false, PALETTE_SOLID_WRAP, 0); SEGMENT.drawLine(int(x), max(0,int(rows)-barHeight), int(x), int(rows-1), ledColor, false); // max(0, ...) to prevent negative Y } else { @@ -8184,23 +8205,25 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma. colorIndex = map(y, 0, rows-1, 0, 255); ledColor = SEGMENT.color_from_palette(colorIndex, false, PALETTE_SOLID_WRAP, 0); - SEGMENT.setPixelColorXY(x, rows-1 - y, ledColor); + setFlatPixelXY(flatMode, x, rows-1 - y, ledColor, cols, rows, offset); } } - if ((SEGMENT.intensity < 255) && (previousBarHeight[x] > 0) && (previousBarHeight[x] < rows)) // WLEDMM avoid "overshooting" into other segments - SEGMENT.setPixelColorXY(x, rows - previousBarHeight[x], (SEGCOLOR(2) != BLACK) ? SEGCOLOR(2) : ledColor); + if (!flatMode && (SEGMENT.intensity < 255) && (previousBarHeight[x] > 0) && (previousBarHeight[x] < rows)) // WLEDMM avoid "overshooting" into other segments - disable ripple pixels in 1D mode + setFlatPixelXY(flatMode, x, rows - previousBarHeight[x], (SEGCOLOR(2) != BLACK) ? SEGCOLOR(2) : ledColor, cols, rows, offset); if (rippleTime && previousBarHeight[x]>0) previousBarHeight[x]--; //delay/ripple effect } #ifdef SR_DEBUG + if (!flatMode) { // WLEDMM: abuse top left/right pixels for peak detection debugging SEGMENT.setPixelColorXY(cols-1, 0, (samplePeak > 0) ? GREEN : BLACK); if (samplePeak > 0) SEGMENT.setPixelColorXY(0, 0, GREEN); // WLEDMM end + } #endif return FRAMETIME; } // mode_2DGEQ() -static const char _data_FX_MODE_2DGEQ[] PROGMEM = "GEQ ☾@Fade speed,Ripple decay,# of bands,,,Color bars,Smooth bars ☾;!,,Peaks;!;2f;c1=255,c2=64,pal=11,si=0"; // Beatsin +static const char _data_FX_MODE_2DGEQ[] PROGMEM = "GEQ ☾@Fade speed,Ripple decay,# of bands,,,Color bars,Smooth bars ☾;!,,Peaks;!;12f;c1=255,c2=64,pal=11,si=0"; // Beatsin ///////////////////////// diff --git a/wled00/wled.h b/wled00/wled.h index 85a9fe84..f2c0ac6e 100644 --- a/wled00/wled.h +++ b/wled00/wled.h @@ -8,7 +8,7 @@ */ // version code in format yymmddb (b = daily build) -#define VERSION 2411150 +#define VERSION 2411270 // WLEDMM - you can check for this define in usermods, to only enabled WLEDMM specific code in the "right" fork. Its not defined in AC WLED. #define _MoonModules_WLED_