Sound Sync: prevent GEQ hickups and stalls
UDP transfers have some delays (measured between 2ms and 400ms). As consequence, FFT results sometimes "freeze" for a short time as no new data is arriving. To hide these freezes, we apply the same "dynamics limiter" method as for volumeSmth.
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@@ -8,7 +8,7 @@
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2311272
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#define VERSION 2311290
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//WLEDMM + Moustachauve/Wled-Native
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// You can define custom product info from build flags.
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