reduce RAM needs for -S2, user message on heap emergency actions
This commit is contained in:
@@ -1180,16 +1180,19 @@ void WLED::handleConnection()
|
||||
#ifdef ARDUINO_ARCH_ESP32
|
||||
// reconnect WiFi to clear stale allocations if heap gets too low
|
||||
if (now - heapTime > 5000) { // WLEDMM: updated with better logic for small heap available by block, not total.
|
||||
// uint32_t heap = ESP.getFreeHeap();
|
||||
#if defined(ARDUINO_ARCH_ESP32S2)
|
||||
uint32_t heap = ESP.getFreeHeap(); // WLEDMM works better on -S2
|
||||
#else
|
||||
uint32_t heap = heap_caps_get_largest_free_block(0x1800); // WLEDMM: This is a better metric for free heap.
|
||||
#endif
|
||||
if (heap < MIN_HEAP_SIZE && lastHeap < MIN_HEAP_SIZE) {
|
||||
DEBUG_PRINT(F("Heap too low! (step 2, force reconnect): "));
|
||||
DEBUG_PRINTLN(heap);
|
||||
USER_PRINT(F("Heap too low! (step 2, force reconnect): "));
|
||||
USER_PRINTLN(heap);
|
||||
forceReconnect = true;
|
||||
strip.purgeSegments(true); // remove all but one segments from memory
|
||||
} else if (heap < MIN_HEAP_SIZE) {
|
||||
DEBUG_PRINT(F("Heap too low! (step 1, flush unread UDP): "));
|
||||
DEBUG_PRINTLN(heap);
|
||||
USER_PRINT(F("Heap too low! (step 1, flush unread UDP): "));
|
||||
USER_PRINTLN(heap);
|
||||
strip.purgeSegments();
|
||||
notifierUdp.flush();
|
||||
rgbUdp.flush();
|
||||
|
||||
Reference in New Issue
Block a user