waitUntilIdle() improvements

* protect deserializeMap()
* better handling of recursion in deserializeSegment() and deserializeState
* don't use yield() on esp32
This commit is contained in:
Frank
2023-06-01 21:28:46 +02:00
parent 0a5bfb656d
commit 333f5ac2a1
3 changed files with 46 additions and 8 deletions

View File

@@ -46,8 +46,11 @@
* JSON API (De)serialization
*/
static bool inDeepCall = false; // WLEDMM needed so that recursive deserializeSegment() does not remove locks too early
bool deserializeSegment(JsonObject elem, byte it, byte presetId)
{
const bool iAmGroot = !inDeepCall; // WLEDMM will only be true if this is the toplevel of the recursion.
//WLEDMM add USER_PRINT
if (elem.size()!=1 || elem["stop"] != 0) { // not for {"stop":0}
String temp;
@@ -118,9 +121,11 @@ bool deserializeSegment(JsonObject elem, byte it, byte presetId)
elem["start"] = start;
elem["stop"] = start + len;
elem["rev"] = !elem["rev"]; // alternate reverse on even/odd segments
deserializeSegment(elem, i, presetId); // recursive call with new id
inDeepCall = true; // WLEDMM remember that we are going into recursion
deserializeSegment(elem, i, presetId); // recursive call with new id // WLEDMM expect problems like heap overflow
if (iAmGroot) inDeepCall = false; // WLEDMM toplevel -> reset recursion flag
}
suspendStripService = false; // WLEDMM release lock
if (iAmGroot) suspendStripService = false; // WLEDMM release lock
return true;
}
@@ -179,7 +184,7 @@ bool deserializeSegment(JsonObject elem, byte it, byte presetId)
seg.set(start, stop, grp, spc, of, startY, stopY);
if (seg.reset && seg.stop == 0) {
suspendStripService = false; // WLEDMM release lock
if (iAmGroot) suspendStripService = false; // WLEDMM release lock
return true; // segment was deleted & is marked for reset, no need to change anything else
}
@@ -345,7 +350,7 @@ bool deserializeSegment(JsonObject elem, byte it, byte presetId)
// send UDP/WS if segment options changed (except selection; will also deselect current preset)
if (seg.differs(prev) & 0x7F) stateChanged = true;
suspendStripService = false; // WLEDMM release lock
if (iAmGroot) suspendStripService = false; // WLEDMM release lock
return true;
}
@@ -353,6 +358,7 @@ bool deserializeSegment(JsonObject elem, byte it, byte presetId)
// presetId is non-0 if called from handlePreset()
bool deserializeState(JsonObject root, byte callMode, byte presetId)
{
const bool iAmGroot = !inDeepCall; // WLEDMM will only be true if this is the toplevel of the recursion.
//WLEDMM add USER_PRINT
String temp;
serializeJson(root, temp);
@@ -471,22 +477,28 @@ bool deserializeState(JsonObject root, byte callMode, byte presetId)
for (size_t s = 0; s < strip.getSegmentsNum(); s++) {
Segment &sg = strip.getSegment(s);
if (sg.isSelected()) {
inDeepCall = true; // WLEDMM remember that we are going into recursion
deserializeSegment(segVar, s, presetId);
if (iAmGroot) inDeepCall = false; // WLEDMM toplevel -> reset recursion flag
//didSet = true;
}
}
//TODO: not sure if it is good idea to change first active but unselected segment
//if (!didSet) deserializeSegment(segVar, strip.getMainSegmentId(), presetId);
} else {
inDeepCall = true; // WLEDMM remember that we are going into recursion
deserializeSegment(segVar, id, presetId); //apply only the segment with the specified ID
if (iAmGroot) inDeepCall = false; // WLEDMM toplevel -> reset recursion flag
}
} else {
size_t deleted = 0;
JsonArray segs = segVar.as<JsonArray>();
inDeepCall = true; // WLEDMM remember that we are going into recursion
for (JsonObject elem : segs) {
if (deserializeSegment(elem, it++, presetId) && !elem["stop"].isNull() && elem["stop"]==0) deleted++;
}
if (strip.getSegmentsNum() > 3 && deleted >= strip.getSegmentsNum()/2U) strip.purgeSegments(); // batch deleting more than half segments
if (iAmGroot) inDeepCall = false; // WLEDMM toplevel -> reset recursion flag
}
usermods.readFromJsonState(root);
@@ -524,7 +536,7 @@ bool deserializeState(JsonObject root, byte callMode, byte presetId)
presetCycCurr = ps;
unloadPlaylist(); // applying a preset unloads the playlist
applyPreset(ps, callMode); // async load from file system (only preset ID was specified)
suspendStripService = false; // WLEDMM release lock
if (iAmGroot) suspendStripService = false; // WLEDMM release lock
return stateResponse;
}
}
@@ -548,7 +560,7 @@ bool deserializeState(JsonObject root, byte callMode, byte presetId)
stateUpdated(callMode);
if (presetToRestore) currentPreset = presetToRestore;
suspendStripService = false; // WLEDMM release lock
if (iAmGroot) suspendStripService = false; // WLEDMM release lock
return stateResponse;
}