avoid infinite disconnect loops when RAM is low
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@@ -1205,6 +1205,7 @@ void WLED::handleConnection()
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return;
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}
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static unsigned retryCount = 0; // WLEDMM
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#ifdef ARDUINO_ARCH_ESP32
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// reconnect WiFi to clear stale allocations if heap gets too low
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if (now - heapTime > 5000) { // WLEDMM: updated with better logic for small heap available by block, not total.
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@@ -1214,10 +1215,16 @@ void WLED::handleConnection()
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uint32_t heap = heap_caps_get_largest_free_block(0x1800); // WLEDMM: This is a better metric for free heap.
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#endif
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if (heap < MIN_HEAP_SIZE && lastHeap < MIN_HEAP_SIZE) {
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USER_PRINT(F("Heap too low! (step 2, force reconnect): "));
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USER_PRINTLN(heap);
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forceReconnect = true;
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strip.purgeSegments(true); // remove all but one segments from memory
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if (retryCount < 5) { // WLEDMM avoid repeated disconnects
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USER_PRINT(F("Heap too low! (step 2, force reconnect): "));
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USER_PRINTLN(heap);
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forceReconnect = true;
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strip.purgeSegments(true); // remove all but one segments from memory
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// WLEDMM
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errorFlag = ERR_LOW_MEM;
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retryCount ++;
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}
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errorFlag = ERR_LOW_MEM;
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} else if (heap < MIN_HEAP_SIZE) {
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USER_PRINT(F("Heap too low! (step 1, flush unread UDP): "));
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USER_PRINTLN(heap);
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@@ -1226,7 +1233,10 @@ void WLED::handleConnection()
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rgbUdp.flush();
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notifier2Udp.flush();
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ntpUdp.flush();
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}
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// WLEDMM
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errorFlag = ERR_LOW_MEM;
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retryCount = 1;
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} else retryCount = 0; // WLEDMM memory OK - reset counter
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lastHeap = heap;
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heapTime = now;
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}
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@@ -1235,15 +1245,22 @@ void WLED::handleConnection()
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if (now - heapTime > 5000) {
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uint32_t heap = ESP.getFreeHeap();
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if (heap < MIN_HEAP_SIZE && lastHeap < MIN_HEAP_SIZE) {
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USER_PRINT(F("Heap too low! (step 2, force reconnect): "));
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USER_PRINTLN(heap);
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forceReconnect = true;
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strip.purgeSegments(true); // remove all but one segments from memory
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if (retryCount < 5) { // WLEDMM avoid repeated disconnects
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USER_PRINT(F("Heap too low! (step 2, force reconnect): "));
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USER_PRINTLN(heap);
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forceReconnect = true;
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strip.purgeSegments(true); // remove all but one segments from memory
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// WLEDMM
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errorFlag = ERR_LOW_MEM;
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}
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} else if (heap < MIN_HEAP_SIZE) {
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USER_PRINT(F("Heap too low! (step 1, purge segments): "));
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USER_PRINTLN(heap);
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strip.purgeSegments();
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}
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// WLEDMM
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errorFlag = ERR_LOW_MEM;
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retryCount = 1;
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} else retryCount = 0; // WLEDMM memory OK - reset counter
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lastHeap = heap;
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heapTime = now;
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}
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