AR receiver: automatic packet droping
* rework of PR #231 * allow droping packets when - first connection - silence - re-connect after timeout - main loop is too slow
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@@ -1189,6 +1189,7 @@ class AudioReactive : public Usermod {
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};
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#define UDPSOUND_MAX_PACKET 96 // max packet size for audiosync, with a bit of "headroom"
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#define UDP_AVG_SEND_RATE 23 // 23ms = time for reading one new batch of samples @ 22kHz
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// set your config variables to their boot default value (this can also be done in readFromConfig() or a constructor if you prefer)
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#if defined(SR_ENABLE_DEFAULT) || defined(UM_AUDIOREACTIVE_ENABLE)
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@@ -1848,15 +1849,16 @@ class AudioReactive : public Usermod {
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agcSensitivity = 128.0f; // substitute - V1 format does not include this value
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}
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bool receiveAudioData() {
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bool receiveAudioData( unsigned maxSamples) { // maxSamples = 255 means "purge complete input queue"
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if (!udpSyncConnected) return false;
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bool haveFreshData = false;
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size_t packetSize = 0;
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static uint8_t fftUdpBuffer[UDPSOUND_MAX_PACKET + 1] = {0};
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size_t lastValidPacketSize = 0;
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// Loop to read all available packets
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while (true) {
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// Loop to read available packets
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unsigned packetsReceived = 0;
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do {
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#if __cpp_exceptions
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try {
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packetSize = fftUdp.parsePacket();
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@@ -1867,7 +1869,7 @@ class AudioReactive : public Usermod {
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#endif
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DEBUG_PRINTLN(F("receiveAudioData: parsePacket out of memory exception caught!"));
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USER_FLUSH();
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continue; // Skip to next iteration
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//continue; // don't skip to next iteration -> we are OOM
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}
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#else
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packetSize = fftUdp.parsePacket();
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@@ -1876,31 +1878,35 @@ class AudioReactive : public Usermod {
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#ifdef ARDUINO_ARCH_ESP32
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if ((packetSize > 0) && ((packetSize < 5) || (packetSize > UDPSOUND_MAX_PACKET))) {
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fftUdp.flush();
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continue; // Skip invalid packets
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continue; // Skip invalid packets -> next iteration
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}
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#endif
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if (packetSize == 0) break; // No more packets available
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if (packetSize == 0) break; // No more packets available --> exit loop
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if ((packetSize > 5) && (packetSize <= UDPSOUND_MAX_PACKET)) {
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fftUdp.read(fftUdpBuffer, packetSize);
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lastValidPacketSize = packetSize;
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}
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}
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// Process only the last valid packet
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if (lastValidPacketSize > 0) {
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if (lastValidPacketSize == sizeof(audioSyncPacket) && (isValidUdpSyncVersion((const char *)fftUdpBuffer))) {
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receivedFormat = 2;
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haveFreshData = decodeAudioData(lastValidPacketSize, fftUdpBuffer);
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} else if (lastValidPacketSize == sizeof(audioSyncPacket_v1) && (isValidUdpSyncVersion_v1((const char *)fftUdpBuffer))) {
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decodeAudioData_v1(lastValidPacketSize, fftUdpBuffer);
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receivedFormat = 1;
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haveFreshData = true;
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} else {
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receivedFormat = 0; // unknown format
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// Process each received packet: last value will persist, intermediate ones needed to update sequence counters
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if (lastValidPacketSize > 0) {
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if (lastValidPacketSize == sizeof(audioSyncPacket) && (isValidUdpSyncVersion((const char *)fftUdpBuffer))) {
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receivedFormat = 2;
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haveFreshData |= decodeAudioData(lastValidPacketSize, fftUdpBuffer);
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} else if (lastValidPacketSize == sizeof(audioSyncPacket_v1) && (isValidUdpSyncVersion_v1((const char *)fftUdpBuffer))) {
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decodeAudioData_v1(lastValidPacketSize, fftUdpBuffer);
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receivedFormat = 1;
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haveFreshData = true;
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} else {
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receivedFormat = 0; // unknown format
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}
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}
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}
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packetsReceived++;
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} while ((packetSize > 0) && ((packetsReceived < maxSamples) || (maxSamples == 255))); // repeat until we have read enough packets, or no more packets available
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if ((packetsReceived > 1) && haveFreshData) {USER_PRINTF("AR UDP: dropped %d [%ums\t%d maxDrop].\n", packetsReceived-1, millis() - last_UDPTime, maxSamples-1);} // for debugging
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return haveFreshData;
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}
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@@ -2342,7 +2348,16 @@ class AudioReactive : public Usermod {
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bool have_new_sample = false;
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if (millis() - lastTime > delayMs) {
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// DEBUG_PRINTF(F("AR reading at %d compared to %d max\n"), millis() - lastTime, delayMs); // TroyHacks
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have_new_sample = receiveAudioData();
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unsigned timeElapsed = (millis() - last_UDPTime);
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unsigned maxReadSamples = timeElapsed / UDP_AVG_SEND_RATE; // estimate how many packets can arrived since last receive
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maxReadSamples = max(1U, min(maxReadSamples, 20U)); // constrain to [1...20] = max 200ms
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// check if we should purge the the receiving queue
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if (timeElapsed >= AUDIOSYNC_IDLE_MS) maxReadSamples = 255; // too long since last run
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if (receivedFormat == 0) maxReadSamples = 255; // new connection
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if (fabsf(volumeSmth) < 0.25f) maxReadSamples = 255; // silence detected
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// try to get fresh data
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have_new_sample = receiveAudioData(maxReadSamples);
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if (have_new_sample) {
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last_UDPTime = millis();
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useNetworkAudio = true; // UDP input arrived - use it
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