audioreactive - spelling corrections in comments
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@@ -163,7 +163,7 @@ class AudioSource {
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SRate_t _sampleRate; // Microphone sampling rate
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int _blockSize; // I2S block size
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bool _initialized; // Gets set to true if initialization is successful
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bool _i2sMaster; // when false, ESP32 will be in I2S SLAVE mode (for devices that only operate in MASTER mode). Only workds in newer IDF >= 4.4.x
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bool _i2sMaster; // when false, ESP32 will be in I2S SLAVE mode (for devices that only operate in MASTER mode). Only works in newer IDF >= 4.4.x
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float _sampleScale; // pre-scaling factor for I2S samples
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I2S_datatype newSampleBuffer[I2S_SAMPLES_MAX+4] = { 0 }; // global buffer for i2s_read
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};
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@@ -418,7 +418,7 @@ class I2SSource : public AudioSource {
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};
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/* ES7243 Microphone
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This is an I2S microphone that requires ininitialization over
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This is an I2S microphone that requires initialization over
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I2C before I2S data can be received
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*/
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class ES7243 : public I2SSource {
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@@ -483,8 +483,8 @@ public:
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}
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};
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/* ES8388 Sound Modude
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This is an I2S sound processing unit that requires ininitialization over
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/* ES8388 Sound Module
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This is an I2S sound processing unit that requires initialization over
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I2C before I2S data can be received.
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*/
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class ES8388Source : public I2SSource {
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@@ -532,7 +532,7 @@ class ES8388Source : public I2SSource {
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// The mics *and* line-in are BOTH connected to LIN2/RIN2 on the AudioKit
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// so there's no way to completely eliminate the mics. It's also hella noisy.
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// Line-in works OK on the AudioKit, generally speaking, as the mics really need
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// amplification to be noticable in a quiet room. If you're in a very loud room,
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// amplification to be noticeable in a quiet room. If you're in a very loud room,
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// the mics on the AudioKit WILL pick up sound even in line-in mode.
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// TL;DR: Don't use the AudioKit for anything, use the LyraT.
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//
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