estimated audio sound pressure

This commit is contained in:
Frank
2023-04-06 18:58:20 +02:00
parent b09077627e
commit 197e120e3b
3 changed files with 78 additions and 6 deletions

View File

@@ -423,7 +423,7 @@ um_data_t* simulateSound(uint8_t simulationId)
// NOTE!!!
// This may change as AudioReactive usermod may change
um_data = new um_data_t;
um_data->u_size = 8;
um_data->u_size = 11;
um_data->u_type = new um_types_t[um_data->u_size];
um_data->u_data = new void*[um_data->u_size];
um_data->u_data[0] = &volumeSmth;
@@ -434,6 +434,9 @@ um_data_t* simulateSound(uint8_t simulationId)
um_data->u_data[5] = &my_magnitude;
um_data->u_data[6] = &maxVol;
um_data->u_data[7] = &binNum;
um_data->u_data[8] = &FFT_MajorPeak; // dummy (samplePeak smoothed)
um_data->u_data[9] = &volumeSmth; // dummy (soundPressure)
um_data->u_data[10] = &volumeSmth; // dummy (agcSensitivity)
} else {
// get arrays from um_data
fftResult = (uint8_t*)um_data->u_data[2];