CustomEffects as usermod: step 4: modify wledv123.json, add drawLine/Arc
General (for CE, but also used by M12_pArc) - add drawArc Custom Effects - add WLEDSR Custom Effects comment to places in WLED where it is hooked in - move from wled.json to wledv123.json - rename matrixWidth/Heigth to width/height and use virtualWidth/Height - remove setPixels - add drawLine / drawArc
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@@ -51,7 +51,7 @@
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setTimeout(()=>{h.appendChild(l)},100);
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</script>
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<link rel="stylesheet" href="index.css">
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<link rel="stylesheet" href="../../usermods/customeffects/customeffects.css">
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<link rel="stylesheet" href="../../usermods/customeffects/customeffects.css"> <!--WLEDSR Custom Effects -->
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</head>
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<body>
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@@ -386,6 +386,6 @@
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</div>
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<i id="roverstar" class="icons huge" onclick="setLor(0)"></i><br>
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<script src="index.js"></script>
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<script src="../../usermods/customeffects/customeffects.js"></script>
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<script src="../../usermods/customeffects/customeffects.js"></script> <!--WLEDSR Custom Effects-->
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</body>
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</html>
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@@ -728,6 +728,7 @@ function populateSegments(s)
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<option value="3" ${inst.ssim==3?' selected':''}>U14_3</option>
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</select></div>
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</div>`;
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//WLEDSR Custom Effects
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let cusEff = `<button class="btn" onclick="toggleCEEditor('${inst.n?inst.n:"default"}', ${i})">Custom Effect Editor</button><br>`;
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cn += `<div class="seg lstI ${i==s.mainseg ? 'selected' : ''} ${exp ? "expanded":""}" id="seg${i}">
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<label class="check schkl">
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