CustomEffects as usermod: step 4: modify wledv123.json, add drawLine/Arc

General (for CE, but also used by M12_pArc)
- add drawArc

Custom Effects
- add WLEDSR Custom Effects comment to places in WLED where it is hooked in
- move from wled.json to wledv123.json
- rename matrixWidth/Heigth to width/height and use virtualWidth/Height
- remove setPixels
- add drawLine / drawArc
This commit is contained in:
Ewowi
2022-08-31 13:14:51 +02:00
parent 717d755969
commit 06c0c0edfb
13 changed files with 97 additions and 70 deletions

View File

@@ -41,7 +41,7 @@ uint16_t mode_customEffect(void) {
strcat(programFileName, currentEffect);
strcat(programFileName, ".wled");
succesful = arti->setup("/wled.json", programFileName);
succesful = arti->setup("/wledv032.json", programFileName);
if (!succesful)
ERROR_ARTI("Setup not succesful\n");
@@ -89,7 +89,7 @@ uint16_t mode_customEffect(void) {
return FRAMETIME;
}
static const char _data_FX_MODE_CUSTOMEFFECT[] PROGMEM = " ⚙️ Custom Effect@Speed,Intensity,Custom 1, Custom 2, Custom 3;!;!";
static const char _data_FX_MODE_CUSTOMEFFECT[] PROGMEM = "⚙️ Custom Effect@Speed,Intensity,Custom 1, Custom 2, Custom 3;!;!;mp12=0,1d";
class CustomEffectsUserMod : public Usermod {
private: