Document OSD implementation decisions

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# Implementation Log
This file documents the brightness/OSD design decisions, failed attempts, and current state.
## Current Working Design
The current setup intentionally keeps the brightness path simple:
1. A brightness shortcut immediately changes the internal panel with `brightnessctl`.
2. The OSD is shown or updated after the internal change.
3. The external monitor follows through `external-brightness-sync.service`.
The internal panel is the master. The external monitor is never adjusted independently by `wluma`.
## Why Internal Is The Master
Letting `wluma` control both the internal backlight and the external DDC/CI monitor independently caused occasional drift between displays.
The cleaner design is:
- `wluma` controls only `/sys/class/backlight/intel_backlight`
- `external-brightness-sync.service` reads the internal percentage
- `ddcutil` sets the external monitor to the same percentage
This keeps one source of truth for automatic brightness.
## Native GNOME OSD Attempt
GNOME Shell exposes a DBus method:
```text
org.gnome.Shell.ShowOSD
```
On GNOME Shell 49.6, external calls to this method failed with:
```text
GDBus.Error:org.freedesktop.DBus.Error.AccessDenied: ShowOSD is not allowed
```
Because of that, the project uses a small GTK4/libadwaita OSD instead of trying to call GNOME Shell's private OSD API.
## GTK OSD Positioning On Wayland
The first GTK OSD version used a normal GTK window. It worked, but GNOME Wayland placed it like a normal window, so it appeared near the center of the screen.
Under Wayland, normal clients cannot reliably choose arbitrary screen coordinates. A top-edge OSD should use the layer-shell protocol.
The project therefore supports `gtk4-layer-shell`:
```bash
sudo dnf install -y gtk4-layer-shell
```
When available, the OSD uses it for proper top-edge positioning.
Without `gtk4-layer-shell`, the OSD still works, but GNOME may place it in the normal window position.
## OSD Flicker Fix
An early OSD version killed the existing OSD process on every new brightness key press.
That caused a chopped feeling:
```text
key press -> old OSD exits -> new OSD starts
```
The current OSD instead keeps a running process alive and updates it:
```text
key press -> write new value -> signal running OSD -> reset hide timer
```
Files used for that:
```text
/tmp/brightness-osd.pid
/tmp/brightness-osd.value
```
This smooths repeated key presses without delaying the actual brightness change.
## Failed Debounce Attempt
There was an attempt to coalesce multiple fast brightness key presses into one final brightness operation.
The attempted flow was:
```text
key press -> store target value -> show target in OSD -> wait for quiet period -> run brightnessctl once
```
The debounce delay was controlled by:
```text
BRIGHTNESS_APPLY_DEBOUNCE_MS="180"
```
This was reverted because it made brightness changes feel laggy.
### Why It Felt Bad
Brightness keys are expected to affect the panel immediately.
Debouncing the actual `brightnessctl` call introduced a visible delay:
```text
press keys -> screen does not change immediately -> final jump happens later
```
That is unpleasant for display brightness because visual feedback matters more than reducing the number of brightness writes.
The external monitor already has some delay because `ddcutil` is slower than an internal backlight write. Delaying the internal display as well made the whole interaction feel worse.
### Lesson
Do not debounce the real brightness change.
Only smooth the OSD:
```text
brightnessctl immediately
OSD update/reuse
external sync follows
```
## Reverted Commit
The debounce attempt was committed and then reverted:
```text
324505b Debounce brightness key bursts
a84963e Revert "Debounce brightness key bursts"
```
The reverted implementation added:
```text
bin/brightness-step
BRIGHTNESS_APPLY_DEBOUNCE_MS
```
Those are intentionally not part of the current working design.
## Current Recommendation
For brightness controls:
- keep internal brightness immediate
- keep OSD process reusable instead of restarting it
- keep external sync asynchronous
- avoid batching or delaying real brightness changes
This gives the most responsive feel while preserving internal/external sync.